RW3 lights and rain

Posted:
Sun Nov 06, 2011 1:41 pm
by OldProf
RW3 has brought us engine lights that actually produce visible light and precipitation that actually sticks to a windshield and can be cleared by wipers. My question is, are these effects strictly a product of the englie/locomotive itself or do they also depend on the route being used? In other words, will these effects appear in any route, regardless of its relationship to RW3?
Thanks,
Tom Pallen
Re: RW3 lights and rain

Posted:
Sun Nov 06, 2011 1:44 pm
by Machinist
Nope, "headlights" (I'm not talking about other enviroment lights effects) and raindrops are only for default/optimized TS2012 locos, it's not related to the routes but to each engine.
Re: RW3 lights and rain

Posted:
Mon Nov 07, 2011 9:23 pm
by MadMike1024
Machinist wrote:Nope, "headlights" (I'm not talking about other enviroment lights effects) and raindrops are only for default/optimized TS2012 locos, it's not related to the routes but to each engine.
The headlights can be added to any locomotive, as they are simple child objects. The rain effects however do have to be added to the base model.
Re: RW3 lights and rain

Posted:
Sat Feb 25, 2012 11:11 pm
by CSX2057
Does anybody know how to move the headlights on the locomotive?
Re: RW3 lights and rain

Posted:
Sun Feb 26, 2012 1:37 am
by PapaXpress
It is a child object so you can move it around my altering the values in its 'matrix'. I wrote about this on my blog.
http://thegradecrossing.blogspot.com/20 ... ldren.html