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SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 6:49 am
by eyein12
SORRY! I FIXED THE ISSUE. I forgot to add in the texturing files and route template. eesh. its all fixed. head to my blog. 4th link should work

Also I am going to include freeware rolling stock with scenarios I make in the future for the ease of it. This seems to be a common issue with scenarios.

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 10:32 am
by dejoh
Can't seem to get any of the downloads. I double click, and nothing happens.
Do I need Megaupload for it to download? Is your site being blocked on my side?
Let see some screens, Please.

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 10:34 am
by Hawk
Try copying the Megaupload link and pasting it into your browser's address bar. The links on Ian's blog are not active links. Just plain text.

However, you can download the route and the free (missing) assets from right here in the RWA File Library. *!!wink!!*

http://railworksamerica.com/FileLibrary ... -2011.html

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 10:40 am
by dejoh
Thank You Sir. And while I'm at it.
A big thanks for such a fine forum. *!!thnx!!*

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 2:01 pm
by Hawk
dejoh wrote:A big thanks for such a fine forum. *!!thnx!!*

As I've said many times; It's the members here that make the forum what it is. I really have very little administrating to do, in regards to offending posts and such. **!!bow!!**

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 5:32 pm
by chrisreb
Cannot get the downloads as Megaupload says improper use detected although have not used it for weeks.

Is this a know issue or can you also host it elsewhere where I can get at it?

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 5:37 pm
by Hawk
See my post, 3 posts up from yours.

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 5:42 pm
by chrisreb
Thanks Hawk - just actually thought I would try there and just found and downloaded them.

Sent my donation so in a day or so should be able to install.

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sat Oct 22, 2011 10:10 pm
by thecanadianrail
i am still getting the SBHH error whenever i try the route. !**conf**!

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sun Oct 23, 2011 7:13 am
by dcushing
Got the Route, got the Assets, got all the required rolling stock, everything runs fine except the "Tukwila Regional" activity. I keep getting several broken consist messages. Anyone having problems should keep trying cause this is a beautiful route.

Duncan

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sun Oct 23, 2011 8:06 am
by eyein12
Hey guys. Broken consists are always easiest to fix. Simply enter the editor and hit play again and it should crrect ityself.

Lastly give megaupload a chance. It is the best overall. Sometimes restarting your cpu will help clear your internet cache,which will shup up megaupload.

There should be no way you get sbhh error from the route itself. Any error is scenario related. Make sure you have the necessary stock. Use rw_tools to confirm u have the item
Rw_tools really is a lifesaver!

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sun Oct 23, 2011 8:25 am
by chrisreb
Sent a list to Ian with some assets I just cannot find.

Can load at least one scenario but no editing without a SBHH

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sun Oct 23, 2011 8:37 am
by dcushing
I've tried to edit the activity but have had no luck. The problem appears to be with the string of coil cars on the east side of the yard. Will deleting them affect the activity's requirements?

Duncan

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sun Oct 23, 2011 9:16 am
by dick8299
Incoming Freight (standard scenario) causes black screen and SBHH, also cannot open scenario in RW Scenario editor function.

Re: SEATTLE ROUTE FIXED

Unread postPosted: Sun Oct 23, 2011 1:23 pm
by hughes407
The incoming freight part 1 scenario loads and runs for me. However, the two AI trains are ghosts. I can see the couplers going by but no bodies. At least some of the cars in the AI trains are straight RW3 default items (SD40-2 and ES44) and they show up fine in other scenarios. I have my sliders pretty much in the middle to a little high. Could that be affecting my ability to see the cars?

Don