just curious for any of you who have experience adding a generic audio controller and sound file to an object. I am trying to add a sound to a plane that passes by. but the plane passes with now sound>
I created a sound blueprint for my .wav file which is 32 bit float, mono and 22050 khz.
my generic audio blueprint has a loop and curve modifier chain etc. all set up. everything exports fine
I read that you tie in the audio control to the vehicle prop blueprint. do i tie the audio control blueprint or the sound blueprint to the vehicle prop blueprint?
any help would be great!
thanks
