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Derailer?

Unread postPosted: Thu Jun 09, 2011 9:51 pm
by Unlimited
Has there been anyone that has made any type of derailer for Railworks? I guess it could be like a junction or just for looks, but with my route there is a few of them on sidings.

Re: Derailer?

Unread postPosted: Thu Jun 09, 2011 11:15 pm
by Toripony
I second the call... I need some, too.

Tori

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 6:28 am
by Kali
If I'm thinking of the right thing, they're called "catch points" in the UK, haven't checked if there's any in UKTS library.

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 9:06 am
by Toripony

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 9:14 am
by Kali
Oh, interesting gadget, don't think we have those.

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 10:40 am
by SCLJim
A split rail would be nice as well!

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 11:59 am
by SMMDigital
But what type of derail? CSX lines near my home uses the compact "flip-up" type that is just a piece of metal that fits on top of on rail to derail the car. The NS line near my house uses what looks like an unfinished turnout, with switch points and no frog.

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 12:41 pm
by Kali
SMMDigital wrote:But what type of derail? CSX lines near my home uses the compact "flip-up" type that is just a piece of metal that fits on top of on rail to derail the car. The NS line near my house uses what looks like an unfinished turnout, with switch points and no frog.


Like this? ( the 2nd one ). That is a ... trap point if it's on a siding, but anyway in US language that would be a Split Rail, apparently ( blame Wikipedia if it's wrong ). I'd imagine you could probably model those with just track?

Not sure if you could make the first type actually work.

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 12:59 pm
by micaelcorleone
Do you want to replay Unstoppable?
Your derailer won't help you mauch then. *!lol!*

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 5:11 pm
by SMMDigital
Kali wrote:
Like this? ( the 2nd one ). That is a ... trap point if it's on a siding, but anyway in US language that would be a Split Rail, apparently ( blame Wikipedia if it's wrong ). I'd imagine you could probably model those with just track?

Not sure if you could make the first type actually work.


Yeah, very similar to the picture (the NS ones) only a bit longer. I've tried to create one using normal turnout laying procedures, but it you don't create a frog, then the turnout won't work. It gives you the Red Box of Death above the leading track joint, and the points won't move.

Also, i've never seen one on a passing siding, but they are used quite frequently on industrial spurs.

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 6:25 pm
by Bananarama
There have been derail targets in the ScaleRail package since day-one. However, you're only allowed two models when creating turnouts in-game (auto and manual), so you'll need to swap the target object in the ScaleRail TrackRules in order to use the other objects, and then switch back when done. PIA, but I didn't have any other options.

Re: Derailer?

Unread postPosted: Fri Jun 10, 2011 10:32 pm
by Unlimited
Image This type of derailer.

Where I live, they are used on some sidings and in the yard where engines come and park overnight and that track ends a bit father down.

Re: Derailer?

Unread postPosted: Sat Jun 11, 2011 9:28 am
by SCLJim
Kali wrote:Like this? ( the 2nd one ). That is a ... trap point if it's on a siding, but anyway in US language that would be a Split Rail, apparently ( blame Wikipedia if it's wrong ). I'd imagine you could probably model those with just track?

Not sure if you could make the first type actually work.


That be a split rail for sure. It always really spooked me when engineers would try to do you a favor and pull up right on them in order to save a walk. There was one in particular, at the bottom of a really steep grade going into a power plant, that was notorious. They always preached to engineers not to try to lug a heavy coal train even remotely close to it or it would get ya and it has for sure lol.

@micaelcorleone - That's why, at least on the routes I worked on, they always used split rails at locations where heavy mainline trains were the target. There's no chance of getting through those unscathed! One example would be the one I mentioned that protected the power plant, another I remember was on the inbound lead to a receiving yard, but targeted outbound trains using the lead.

Right after I was hired, a fellow new hire took a set of light engines over a blue flag derail in an engine facility. Needless to say they popped the derail off the track without ever even realizing it till after the fact.