Chacal wrote:Actually from what I heard the Run8 engine was written from scratch.
In a way, Train Simulator is an offspring of MSTS, in the sense that MSTS was developped by Kuju, which then developed Kuju Rail Simulator, which was taken over by RSDL which became RailSimulator.com Ltd (RSC), and it became Railworks, and then Train Simulator, while RSC decame Dovetail Games (DTG).
To go down this tangent, the engine TS runs on is also custom, although only in the sense that Kuju themselves developed it. If you look in the files, there’s actually some leftover textures from the project the engine was originally developed for, which is a canceled zombie shooter based on George A. Romero’s movies. As an aside to an aside, it means that theoretically a console port of TS is at least on some level fundamentally possible because the original game was developed for PS2, Xbox, and of course PC. As far as I can tell, Kuju didn’t salvage anything from their attempt at MSTS2 during the original Rail Simulator development process.