Hi Folks,
Just curious - are the skdomes in RW a polar distorted "fisheye" sky texture?
I just uploaded an extremely high resolution 10,000 x 10,000 pixel - "ray traced rendered" sky dome for ORTS [png] and I was wondering of it could be used in RW? It seems that the sky textures in vanilla are pretty low resolution. I tuned the texture to look good with ORTS and ReShade - I could tweak it here if it works.
I made it "Public Domain" if it can be used here - and if it would work.
https://www.trainsim.com/vbts/tslib.php ... &fid=37257
Regards,
Scott