Skydomes ?

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Skydomes ?

Unread postby scottb613 » Sun Mar 27, 2022 10:47 am

Hi Folks,

Just curious - are the skdomes in RW a polar distorted "fisheye" sky texture?

I just uploaded an extremely high resolution 10,000 x 10,000 pixel - "ray traced rendered" sky dome for ORTS [png] and I was wondering of it could be used in RW? It seems that the sky textures in vanilla are pretty low resolution. I tuned the texture to look good with ORTS and ReShade - I could tweak it here if it works.

I made it "Public Domain" if it can be used here - and if it would work.

https://www.trainsim.com/vbts/tslib.php ... &fid=37257

Regards,
Scott
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