2022.02.15 14:42:31.201 - [NOT SET] - Assertion failed
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - ASSERT(mStartPos.isNearCurrentOrigin());
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight::setPosition()
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight.cpp : 359
2022.02.15 14:42:31.221 - [NOT SET] - Assertion failed
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - ASSERT(mStartPos.isNearCurrentOrigin());
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight::setTangent()
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight.cpp : 372
2022.02.15 14:42:31.221 - [NOT SET] - Assertion failed
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - ASSERT(mStartPos.isNearCurrentOrigin());
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight::setTangent()
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight.cpp : 372
2022.02.15 14:42:31.221 - [NOT SET] - Assertion failed
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - ASSERT(mStartPos.isNearCurrentOrigin());
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight::setTangent()
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight.cpp : 372
2022.02.15 14:42:31.221 - [NOT SET] - Assertion failed
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - ASSERT(mStartPos.isNearCurrentOrigin());
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight::setTangent()
2022.02.15 14:42:31.221 - [NOT SET] -
2022.02.15 14:42:31.221 - [NOT SET] - cCurveStraight.cpp : 372
torfmeister wrote:Yes, it gives no information.
As the so-called OOM message (which imho is just hiding the fact that TS has no error handling code, except for milk bottles and missing rolling stock and tracks.bin queries) has nothing to do with Out-of-Memory and RailWorks shuts itself down instead of being shutdown by the OS, nothing is reported. It seems it quits sending a "zero" returncode to the OS, and internally the WriteCache will be written on the next proper exit.
Indeed the "OOM" is the only critical error message that TS has built in, not showing the real reason for the shutdown (Vertex buffer error comes from DirectX). Actually the engine is still almost the same as in 2007, and I feel it has problems handling too much content.
In 2007, the number of DLC was easily manageable. In the early versions of RailSimulator there wasn't even a ScenarioProperties, and the engine checked the scenario.bin for which assets to load. As it grew, they introduced the BlueprintSetPreLoad.
The Consist Editor is clearly showing that, for me, it is unusable. (Don't do Quick Drives anyway... I like setting up a FreeRoam just like in the Run8 world)
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