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Keyboard shortcuts/Command line switches

Posted:
Sun May 01, 2011 1:02 pm
by Toripony
Every now and again I find a golden nugget that someone dropped.... a new tip/shortcut/option/switch that would be very useful in my development work. I wish someone would put them ALLLLLL down in ONE document in ONE place so we could ALL share in your little secrets.
Tori
Re: Keyboard shortcuts/Command line switches

Posted:
Sun May 01, 2011 1:38 pm
by Kali
There is a *huge* list of commandline parameters, I'm not sure most of them even work as they're aimed at the game developers rather than end-user developers. I'll try and pick out the likely useful ones.
-DisableEAX
-DisableSignals
-DisableSound
-DontUseBlueprintCache - awesome :)
-EnableSoundDebugDialogs
-ForceSWMix ( that one should disable anything more than basic playback through your soundcard, if you're having problems )
-LogLocStrings
-LogMate
-NoPlayerTrain
-NoWagonBraking
-QuickStartSteam
-ResetAchievements
-ResetStats
-SetFOV
-SetLogFilters
-ShowControlStateDialog
-UseFastBlueprintCache
-ValidateNetwork
-ValidateSignals
-VerboseAudioDebug
ignoreTrackTypes
-lua-debug-messages
-nvperfhud
Re: Keyboard shortcuts/Command line switches

Posted:
Sun May 01, 2011 5:17 pm
by Toripony
Thank you so much for sharing, Kali! I see some things that look very useful if they do what I think they will. Did you find these documented somewhere or how did you come about knowing these? I keep wondering if I missed a manual somewhere.
Tori
Re: Keyboard shortcuts/Command line switches

Posted:
Sun May 01, 2011 6:56 pm
by Kali
Not documented anywhere I know of. They're all in the game files, you just have to look fairly hard :) but that doesn't come with explanations of what they do, unfortunately.
Re: Keyboard shortcuts/Command line switches

Posted:
Tue May 03, 2011 12:52 pm
by Toripony
Kali wrote:Not documented anywhere I know of. They're all in the game files, you just have to look fairly hard :) but that doesn't come with explanations of what they do, unfortunately.
I'm sorry, can you clarify for me... what do you mean "...in the game files..."?
Re: Keyboard shortcuts/Command line switches

Posted:
Thu May 05, 2011 12:07 pm
by styckx
Gamemanager.dll
There are about 50 total last time I did a count.. I usually check every new release to see if a new useful one slipped in. :)
Re: Keyboard shortcuts/Command line switches

Posted:
Thu May 05, 2011 1:50 pm
by dick8299
How do you look inside the dll file?