RSPaul wrote:Hope thats OK?
Paul
RSPaul wrote:Thank you Hawk, its the Brit in me.... always have to take ones shoes off before walking into someone elses front room;-)
OK so this is my first real look at the new technology that’s been coming together over the last nine months or so. It’s still some way off so here are some caveats about anything I will talk about. Also should make it plain that this is dev code, may not all make it into the upgrade, should do mind. PS: It’s also my notes built up ov...er time so feels a bit stream of consciousness like, that’s deliberate otherwise it will just sound like a load of jumble and it won’t make sense even to me!
Firstly I have promised absolutely NOT to discuss anything to do with the graphics engine, that’s been the focus of a huge amount of work and I am under complete embargo (on pain of death) from talking about that yet… other than to say our target is to jump from 2007 to 2011 in a single bound! Secondly I won’t be talking about Multi-player, it’s easy to do a . version, seeing a lot of that about. We don’t want to make that mistake, so not ready to talk about it yet. We’ve been investing a huge amount in improving the technology behind RailWorks and I’m just beginning to see some of the results –these changes will make use of some of the improvements in PCs and graphics cards of the last 5 years . First impression is that it’s still early code, no surprise there! Hmm! Is this our new route in the Allegany’s? As a birdwatcher it’s will be good to hear the new North American bird songs coming through. Some of Tim’s family come from Pennsylvania, so we had better get that right! The consist is huge, got to be well over a mile long. Been told it takes more than four minutes to roll by at a reasonable speed (will try that later). 100 plus wagons. OK it’s a UP ES44 on point, well that’s inappropriate! But a good mix of loco’s, also SD70’s and Dash 9’s, think I can tell they are different loco’s from the sounds but I am no expert. A three, two, two lash up, last two just idling before the climb. OK, up the hill all going well, Oh! And the route is clearly the Cajon Pass, so I am a nitwit! Thought this was going to be the new route! Trust DEV code to throw me off my game!
PapaXpress wrote:Incorrect. We can conclude from this post, that there "MAY" be some major improvements in physics.
He spoke with his Product Manager hat on. No dates. No committal to specific features. No open ended questions.
Not that I have anything against this, I have done much the same thing with my projects at work
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