Scenario notes: "Coal Ship Shunting"
1) I'd forgotten some of this route's great features, such as working roundhouse doors and fuel station hoses -- perhaps you should consider starting the scenario with the engineer in the cab? As it is now, the starting view shows the roundhouse's roof, which may confuse some folks.
2) This is the only scenario I can recall without any instructions for the engineer. It's an interesting choice, but on the other hand telling the engineer to give the engine a 180 on the turntable would have been helpful.
3) Do you know that all 7 loading instructions can be combined into one? Not necessary, of course, but more elegant, in my opinion.
4) That's an interesting loader, isn't it? It has two chutes, which suggest that 2 hoppers might be filled at once, but TS cannot handle that. After watching coal spill all over the ground while I filled the first hopper, I decided to position each car centered on the loader's center support, so that both streams appeared to flow into the car.
5) Did you consider ending by having the engineer park in the shed, thus showing off its roller doors?
6) Only one AI train, but it is very early in the morning.
Overall, a good shunting exercise with a rational purpose. Unless I'm mistaken, there are tracks leading out onto a pier with a ship docked alongside, so I expected some kind of action there, but the slightly misleading title is not really a problem. On the other hand, the complete lack of engineer instructions will be a detriment for some engineers.
