
"The Route Beginning in mid-June I began full-time development work on a new route for RailWorks. It's hard to choose a route as there are so many possibilities. After consulting with Tim Gatland of Railsimulator.com, the consensus was to go forward with the one you see on the home page. Actually, it was my friend Michael Stephan who came up with the idea. Michael had DEMed the terrain, started the trackwork and put together a small scene using his oil tanks and lofted piping. Michael handed the project off to me six months ago and I've been at it non-stop ever since.
The project focuses on freight operations in and around a small US port city. The overall route is just a few miles long from one end to the other and the terrain is relatively flat, but the scenery is remarkably varied. The route traverses tidal marshes, suburban and industrial zones as well as the historic downtown wharf area of the city itself. It features the largest yard in the region, over a mile-and-a-half long with over 40 ladder tracks, along with engine service facilities, a turntable and a rickety, 16-stall steam-era roundhouse. Industries abound, as do sidings and spurs to serve them. In sum, there's an awful lot of activity going on in a fairly small space and it's my goal to keep you on your toes!
The era is modern. Or is it? This particular city used to have a lot more tracks running around and through it than it does today. For instance, the tracks along the waterfront are long gone and, sad to tell, that lovely old roundhouse was finally demolished this past year. But in this route, it's all back! With a little imagination -- and maybe some suspension of disbelief -- you'll be able to operate trains during any era from about 50 years ago to the present. That's one of the beauties of virtual railroading.
From a modeling standpoint, there are hundreds of original assets as well as custom trackwork and roads. You'll recognize a few of the familiar Kuju/RSDL/RS.com objects, but not many. The package already includes one "new" locomotive with more on the way.
Did I say the name of the city? I guess I didn't, but no more hints. Just for fun, see if you can guess the location. (If you've been in contact with me about the project please keep it to yourself.) I'm sure somebody will figure it out eventually. I'll have more to say when the secret's out, along with more screen shots to entice you.
Estimated release: Spring of 2011."
source:http://gtraxsims.com/