RSBIN TOOL

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Re: RSBIN TOOL

Unread postby buzz456 » Wed Jul 08, 2015 6:10 pm

BHile wrote:I have been attempting to get dds files into rsbin for a couple days. It never shows the files I want nor do I get the import. They are repaints of the ES44AC locomotive I finished. Anyone have ANY suggestions?

Thanks in Advance

You can't find them? Where are you saving them to? They are there somewhere if you saved them. Go back and look where you saved them.
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Re: RSBIN TOOL

Unread postby buzz456 » Thu Jul 09, 2015 8:25 am

I'm a bit confused. You open RSBinTool. Open the file that you wish the replace with your new one (after you make sure you back up the original) Then hit DDSTool, then import DDS data. Search until you find your newly created one, hit open. It should show your new texture. The hit save and on restart your new texture should show up in game.
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Re: RSBIN TOOL

Unread postby buzz456 » Thu Jul 09, 2015 12:43 pm

When you get done painting what form are you saving it it in? It needs to be dds and the same DXT as the original. If you need more details I can give you that tonight.
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Re: RSBIN TOOL

Unread postby harryadkins » Thu Jul 09, 2015 2:13 pm

Don't give up. Be patient and read some tutorials.
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Re: RSBIN TOOL

Unread postby XDriver » Thu Jul 09, 2015 5:30 pm

Almost looks like you might have over wrote the wrong files. Y'know? Maybe have saved the texture on the wrong TgPcDx? Just sayin. !*don-know!*
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Re: RSBIN TOOL

Unread postby ChrisOnline » Fri Jul 10, 2015 5:40 pm

Here's a tip when you can't track down a small item:

1. Backup, then paint the whole texture image in a mosaic of say 9 different colors (a 3 x 3 grid)

2. Open the loco in the simulator and see what color the boards are - that pinpoints the section of the grid

3. Repeat within just the identified section

4. By now you are very close, and by zooming in to the are you will likely spot the item required. If not, at least you're only experimenting in a very restricted area (1/81 of the full texture)

PS if you're not even sure which texture file you should be using, take the most likely and paint it in one single (e.g. bright red) color. If the required item doesn't come out red, then you know you have the wrong texture!

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Re: RSBIN TOOL

Unread postby buzz456 » Fri Jul 10, 2015 5:48 pm

Easier than painting it just re-name it with the suffix of.xxx and it will show up as a missing texture.
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Re: RSBIN TOOL

Unread postby buzz456 » Fri Jul 10, 2015 6:04 pm

Here you go.
5848.jpg
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