Blurred Hillside - CastleRock

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Blurred Hillside - CastleRock

Unread postby Accurate » Mon Sep 01, 2014 10:00 am

The hillside for the road over the tracks looks very blurred. I have seen this before and wondered if I have something set wrong.
All of my sliders are full right and TSX is on.


http://fsfiles.org/flightsimshotsv2/images/2014/09/01/d6Qt.jpg
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Re: Blurred Hillside - CastleRock

Unread postby artimrj » Mon Sep 01, 2014 10:16 am

I would have to say no you do not have a problem. The blurring is due to the facets in the shape of the hillside. However if you have Depth of view or whatever it is called, turned on, that blurs things too.
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Re: Blurred Hillside - CastleRock

Unread postby Ericmopar » Mon Sep 01, 2014 8:49 pm

Like Bob said, it's normal.
Turning up Anisotropic Filtering can help that some, viewing at oblique angles, but it's mostly that the ground textures get "stretched" in cuts and embankments.
I had learned that thru experience, when I made a balloon track for Castle Rock in a modified Castle Rock clone I run. It included my first cuts and embankments done in the route editor.
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