Samwolf wrote:I may be wrong, but my understanding of the Raildriver problems is mainly a lack of communication from RSC to P.I Engineering. P.I. Engineering needs data that RSC is not providing to be able to come up with "programming" for raildriver. I have no problem with RSC adding the option of a gamepad. I use a combination of keyboard and raildriver and will continue to do so after they add gamepad support.
I second Sam, the problem of Raildriver is the lack (to not say omittion, or attention's lack) of RSC, and I'm combining keyboard where RD is failling.
I just wanna let clear that I don't care if RSC is providing joypad compatibility to the game, I just found weird doing this before making the most famous train consoler works fine. All of this, as Hawk mentioned (and I've been noticing this since a long time also), to survive or keep sells in a desired level RSC is making a choice for a game of train, instead for a train simulator (despite of game's name).
If more money in the cash will make RSC grow and bring new and good "simulation" features to the game, making hard core trainsimers (like me, 12 years long now) happier, applauses! otherwise let's see what market will offer to us. RSC is doing a choice, I'll do mine as well, as when I moved from MSTS to Trainz, and then from Trainz to RailSImulator.
Looking forward the other new "technologies"... notch by notch.
Doc.
Who doesn't have dog, hunts with cat.