PapaXpress wrote:I am trying that FXAA injector, but I am not sure that its working. Is there a way to find out if its hooking in?
styckx wrote:It's gotten better in performance a lot gradually. Knocked a few settings back (water/particle destiny) and it's playable. Plus the FXAA injector. So I can run at SSAA 1x2 now and grab some extra performance that 2X2 steals from me.
styckx wrote:I also sent in the Azimuth settings to RSC.. Hopefully it'll trickle down to the end users.
g_nash wrote:...it's not that hard to check where things are in the real world .
Hack wrote:It is if it's backwards. RW's Northern Hemisphere is in the South, while the Southern Hemisphere is in the North - someone goofed when coding the original values.
PapaXpress wrote:yea, I read up on the AA settings so I chose SSAA since I had 40 frames and the next step brought it down to 20.
I will try the shift+pause
Chacal wrote:Question about PRR signals:
I noticed that when my train enters a block, the signal changes to "stop" only after the LAST car or trailing engine enters the block, not when the leading engine enters it as is usual.
Is this normal operation on the PRR at that time, or is it just in the sim?
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