actually... I just thought of something.
I wouldn't have to destroy the original light texture. Close up its fine. I think what people want is the lens flare look from a distance. If so this means I could make a child object with an invisible texture up close (1_0250) and the flare effect from a further distance (1_1200). Kinda like what SMM has done with his signals. Then hook in the script to activate them when the engine lights are on. I'll play around with it, but don't count on anything for about a month. I still owe people other models.

I'm not understanding what you are meaning...