plethaus wrote:I'm curious how the new shadow system is going to work. Currently nothing casts a shadow unless the model is built with a stencil shadow in place. It would be nice to know if the new system can work on any object. In the screenshots this does appear to be the case, so I am hopeful. It would be a huge boon to routes like Ft. Kent - Eagle Lake which has a lot of objects built without shadows.
MattW wrote:It doesn't appear, looking through the driver's manual for Railworks2, that the ability to bail off brakes was implemented for RW2. Does anyone know if it will be in RW3/TS2012?
Kali wrote:It doesn't appear, looking through the driver's manual for Railworks2, that the ability to bail off brakes was implemented for RW2. Does anyone know if it will be in RW3/TS2012?
This is some terminology I'm not familiar with ( but I do know quite a lot about RW brakes ): can you explain in neutral language what this means?
mapitts wrote:14 days left til what?
mapitts wrote:14 days left til what?
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