Train Simulator 2013

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Re: Train Simulator 2013

Unread postby Paragon » Thu Sep 20, 2012 4:27 pm

Have Sherman Hill loaded, so we appear to be searing the protein with a sufficient amount of propane! Love the siding names lining up with the sidings in the F9 view.
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Re: Train Simulator 2013

Unread postby dazzharvey » Thu Sep 20, 2012 4:29 pm

Is there a way to switch the frame rate lock back on? Mine is bouncing from 25-35fps and its making me a bit sea sick, thank goodness I didn't choose a tilting train for that test.
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Re: Train Simulator 2013

Unread postby gurugordon » Thu Sep 20, 2012 4:30 pm

Can't load my route I have been working on for 6 months - getting an exception error. Other routes working fine. I may have to reinstall 2012 if I can't find a solution.

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Re: Train Simulator 2013

Unread postby MattW » Thu Sep 20, 2012 4:57 pm

I have Isle of Wight, and supposedly have London to Brighton, but Sherman Hill still hasn't downloaded, though Steam says I already own it. London to Brighton still fails on scenario load.
[EDIT]: Well I have Sherman Hill, but they didn't include any free roam scenarios !*not-ok*!
Last edited by MattW on Thu Sep 20, 2012 5:01 pm, edited 1 time in total.
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Re: Train Simulator 2013

Unread postby _o_OOOO_oo-Kanawha » Thu Sep 20, 2012 5:00 pm

dazzharvey wrote:Is there a way to switch the frame rate lock back on? Mine is bouncing from 25-35fps and its making me a bit sea sick, thank goodness I didn't choose a tilting train for that test.


I applied the command line parameters to a shortcut to railworks.exe and mine seem to work. SetFOV=85 and LimitFPS=30. But at SSAA 2x2 I hardly get to that limit anyway.

Loading times seem much longer than previous.

Physics as bad as before, the couplers stretch as usual and the trains bounce wildly when going fast. Hopefully we'll get a medicine soon so my fixes stick.
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Re: Train Simulator 2013

Unread postby thebigroyboyski » Thu Sep 20, 2012 5:26 pm

Very impressed here. Over 40 fps on the NEC with 2 other trains on screen! Normally it would freeze and stutter at that.
Time to see if I can run TSX now.
Frontrunner in the file library now!
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Re: Train Simulator 2013

Unread postby Samwolf » Thu Sep 20, 2012 5:27 pm

My only complaint so far is loss of Raildriver support. Otherwise it looks pretty good.
Last edited by Samwolf on Thu Sep 20, 2012 5:30 pm, edited 1 time in total.
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Re: Train Simulator 2013

Unread postby fraserm » Thu Sep 20, 2012 5:28 pm

I'm impressed as well with the overall graphics performance update.
Is it just me, or did the HUDs lose the ability to see upcoming signals? The new F3 HUD is just a reduced-scale version of the F4 HUD, and the old multi-tab F3 HUD is gone. That was a good tool to prepare for upcoming speed limit changes and signal status.
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Re: Train Simulator 2013

Unread postby kcs_fan » Thu Sep 20, 2012 5:28 pm

MadMike1024 wrote:Or, you could be like me, take the free upgrade, and only buy Sherman. I did the same thing with 2012 and HSC.

I haven't and won't purchase any European stuff, as I don't live in Europe. I did buy Phorum, and it only for the charity it supported.



That's exactly what I'm doing Mike! I just opened the 2013 and played around with it a little. My initial response is optomistic. Haven't played with the editor yet. Don't know if they did anything else but the water in incredible! More to come, stay tuned!

So far, so good. . . !*brav*!
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Re: Train Simulator 2013

Unread postby NickelPlate765 » Thu Sep 20, 2012 5:32 pm

What's Happen about Package Manager before play??

ICE 3 didn't updated with TRS 13?

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Re: Train Simulator 2013

Unread postby ArcticCatZRT » Thu Sep 20, 2012 5:37 pm

Is there going to be a deluxe version? When may it be released? I was kinda holding out on it and expected it to come when TS13 was released.
Last edited by ArcticCatZRT on Thu Sep 20, 2012 5:41 pm, edited 1 time in total.
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Re: Train Simulator 2013

Unread postby Noel » Thu Sep 20, 2012 5:40 pm

I am just about to give up on this game. It looks horrible now. They promised randomly generated A.I. in an email reply sent to me, and it doesn't even have that. I just give up. I am not doing it anymore, because it is just ridiculous now. !*not-ok*!
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Re: Train Simulator 2013

Unread postby buzz456 » Thu Sep 20, 2012 5:41 pm

NickelPlate765 wrote:What's Happen about Package Manager before play??

ICE 3 didn't updated with TRS 13?

NIckelPLate765


Go into the main folder and you will find a utilities application. I put a shortcut onto my desktop.
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Re: Train Simulator 2013

Unread postby NickelPlate765 » Thu Sep 20, 2012 5:51 pm

Thank you to Buzz.. *!!thnx!!*

Check ur pm


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Re: Train Simulator 2013

Unread postby MontanaRails » Thu Sep 20, 2012 6:04 pm

Well, I hesitantly updated too - and I love it! So far no issues. The audio seems to be overhauled bigtime! Also, I'm seeing extraordinary improvements of framerate as well. Really nice. Surprisingly nice. All my previous content seems to be intact, my B&O Route works, so far so good. The new ES44 is really good - I love the working displays. The new sounds are not bad at all. Very atmospheric. Sherman Hill is so far a very nice new 'default' route! And I also really like the implementation of quick drive - it works well - and the automatic AI trains are pretty cool. This will be nice to use when I don't have a few hours to run a long scenario.

I'm starting to forgive some of my issues with RS.com...they certainly delivered on this release. I got it all in one download. Now I really CANT wait to see what they do with Donner Pass...! !*brav*!

I just might be able to revive enough interest to finish up my route and release it.
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