New ES44!!

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Re: New ES44!!

Unread postby Derek » Wed Oct 03, 2012 3:23 am

I think the texture used on the freight is in the SW10 Textures folder.

d
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Re: New ES44!!

Unread postby artimrj » Wed Oct 03, 2012 5:26 am

Lovely.
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Re: New ES44!!

Unread postby roinuj » Wed Oct 03, 2012 7:49 am

I found this in the coal_hopper.GeoPcDx file....

<ShaderName d:type="cDeltaString">TrainDecal.fx</ShaderName>
<TextureByName>
<e d:type="cDeltaString">..\..\..\..\diesel\sw10\default\engine\textures\[00]sw_logo_up</e>
</TextureByName>
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Re: New ES44!!

Unread postby BNSF650 » Wed Oct 03, 2012 11:22 am

Derek wrote:I think the texture used on the freight is in the SW10 Textures folder.

d


Derek how are we suppose to repaint this ES44 Model.. Any way you can release a Black texture file for the unit?
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Re: New ES44!!

Unread postby SabreRZR » Fri Oct 05, 2012 2:58 am

Guess! there's a new way to repaint these new beasts, the ways we're not familiar of, for now. Don't know if its a good idea to shoot 'em a mail requesting the ways to do it and may be cut down on their profits !*roll-laugh*!
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Re: New ES44!!

Unread postby Marleyman » Fri Oct 05, 2012 10:26 am

it works without it, I can see the loco in the game with the edits I have made.
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Re: New ES44!!

Unread postby hermit9153 » Mon Oct 08, 2012 3:13 pm

It'll still take a while, but it's feasible!
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Re: New ES44!!

Unread postby artimrj » Mon Oct 08, 2012 3:30 pm

They sure chopped everything up eh? I didn't care for the way the F40PH texture looked either. Going to make us work harder it seems.
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Re: New ES44!!

Unread postby Derek » Mon Oct 08, 2012 5:45 pm

As I said in the F40 thread, nothing was done to make it hard or easy, just the way the artist worked.

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Re: New ES44!!

Unread postby BNSF650 » Mon Oct 08, 2012 11:22 pm

I think RSC Should do a Repaint kit for every RSC Release
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Re: New ES44!!

Unread postby SabreRZR » Tue Oct 09, 2012 1:30 am

BNSF650 wrote:I think RSC Should do a Repaint kit for every RSC Release


I second that. !!*ok*!! If anything else we wanted apart from upgrading the core engine of the game was a repaint kit for every RSC release.
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Re: New ES44!!

Unread postby hermit1953 » Tue Oct 09, 2012 3:35 am

mdurdan wrote:They include a template in the alpha channel on their DDS textures on every thing they make so this is already done, as for being complicated their is realy nothing to be done about it, as D said its just how diferent people do things. We have the kit all we have to do is extract it from the alpha channel !!*ok*!!


True, but it’s extremely basic that way. You would still have to make all the different layers yourself to get grime, dust, rust, paint chipping and so on. Then play with Gaussian blur, transparencies and the lot. My guess is there are at least 5 layers on top of the basic repaint, apart from the darkening layer.
The upsetting part is that RSC actually does have the paint kit ready to roll! Some artist working for them did this UP ES44 repaint in Photoshop, PSP or whatever so it must exist (should he have deleted it, he should be fired immediately !!bang!! ). It's just a matter of whether RSC wants to make it available to the public or not.

What strikes me in the train sim world, there are hardly any paint kits around from whomever it is. In the flight sim world there are plenty. PMDG, Aerosoft, RealAir, all the big sellers of add-on aircraft have them available for download from their websites… As far as I have been able to determine NONE of the RW pay ware add-on producers/sellers even have the slightest trace of paint kits available. If we start kicking shins here, we should kick not only RSC’s! 3D Trains, G-Trax, etc. are all of the same caliber when it comes to that. It almost seems like paint kits are the biggest treasures around in rail simming. Like kids with a favorite toy: ‘No, no, it’s mine! You are not going to play with it! And if you start to bugger me about it I’ll tell mummy..’

I’m pretty sure that making a paint kit available will sell more of the model. Take the ES44. Surely there are people around that cannot swallow UP, they want 'their' RR ES44 (silly but within human nature, I have nothing against UP. It's just that being Dutch, BNSF orange appeals to me more *!greengrin!* ). If they or someone else can do the repaint, they’ll buy the whole Sherman Hill lot just to get this GEVO (I did!)… If it’s only UP they can get, they won’t.
Trouble here is that we cannot expect RSC to produce a repaint for all the railroads out there, they’d be paying an arm and a leg on royalties. Freeware repainters shouldn’t have that issue to deal with. I say should, because you never know… American Airlines went for the butt of some freeware repainters at some stage, they didn’t want to see their colors in flight sims, go figure! KLM has copyrighted colors, don’t use the exact same shades of blue, you’ll be in trouble.
So, cutting the long story short, I don’t think we’ll ever see a repaint kit from any of the payware add-on producers. They seem to be too egotistical. We’ll just have to do our own and that translates into someone putting in some (as in lots of) time and effort. Well, anything to keep the crowd happy!
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Re: New ES44!!

Unread postby SabreRZR » Tue Oct 09, 2012 4:02 am

mdurdan wrote:They include a template in the alpha channel on their DDS textures on every thing they make so this is already done, as for being complicated their is realy nothing to be done about it, as D said its just how diferent people do things. We have the kit all we have to do is extract it from the alpha channel !!*ok*!!


If what you've mentioned is easily achievable, it'd cut down on the healing procedure i follow to get rid of scratches on the cloned black models. As a matter of fact, i don't even need to go to the BLACK loco files anymore, just clone the default ones and get rid of the paint scheme and logos by using the alpha channel. Earlier, I've worked on alpha channels primarily to mask but never ever have extracted it as a clean slate to work upon. How do we extract it as a layer on which we can build upon (repaint)? I'm using CS PS5.5.
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Re: New ES44!!

Unread postby BNSF650 » Wed Oct 10, 2012 10:54 am

Lets see it *!lol!*
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Re: New ES44!!

Unread postby Chacal » Wed Oct 10, 2012 10:55 pm

So, they finally caught you.
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