TS2013 Small Update on Mon. 3rd

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Re: TS2013 Small Update on Mon. 3rd

Unread postby raptorengineer » Sun Dec 02, 2012 4:05 pm

well there 90 fixes in this update. maybe one of them will be phyic and coupler slack fix. my personal fix would be quickdrive open in world editor. it there just not open with out useing 3rd party tools. oh i hope there more weather features in quickdrive liek thunderstroms that be cool. i have to wait to see what going to happen tomorrow.
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Re: TS2013 Small Update on Mon. 3rd

Unread postby ArcticCatZRT » Sun Dec 02, 2012 6:20 pm

SCLALINE wrote:seriously if you are that P'Oed at RSC go play something else, i look forward to the update and am glad they are updating, and will be prepared for any issue.



!*brav*! preach brother! !*roll-laugh*!
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Re: TS2013 Small Update on Mon. 3rd

Unread postby SCLALINE » Sun Dec 02, 2012 7:42 pm

yes the fixes give me headaches, but i look at it this way they are doing a hell of a lot more then MS ever did to update, and they haven't given up
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Re: TS2013 Small Update on Mon. 3rd

Unread postby buzz456 » Sun Dec 02, 2012 9:14 pm

SCLALINE wrote:yes the fixes give me headaches, but i look at it this way they are doing a hell of a lot more then MS ever did to update, and they haven't given up

!!*ok*!! !!*ok*!!
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Re: TS2013 Small Update on Mon. 3rd

Unread postby GSkid » Mon Dec 03, 2012 12:29 am

MadRandomOne wrote:The only thing RSC care about is money... they don't care about the users of the game. This update will probably break more things that it will fix!


You've made 5 posts on here since joining and they were only made to rake RSC over the coals and nothing else. There's a term for someone like that..... 'nuff said. *!rolleyes!*


Anyways....hopefully this will make my SD70ACe DLC functional. That's my most pressing need at the moment. *!sad!*
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Re: TS2013 Small Update on Mon. 3rd

Unread postby BNSFdude » Mon Dec 03, 2012 1:14 am

Man do we have some whiners. From my testing, its a vast improvement as RSC puts it.
I suppose there's always the few that speak louder than the many. *!rolleyes!*
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Re: TS2013 Small Update on Mon. 3rd

Unread postby thecanadianrail » Mon Dec 03, 2012 1:26 am

BNSFdude wrote:Man do we have some whiners. From my testing, its a vast improvement as RSC puts it.
I suppose there's always the few that speak louder than the many. *!rolleyes!*


!*salute*! well said.
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Re: TS2013 Small Update on Mon. 3rd

Unread postby TDHenderson » Mon Dec 03, 2012 7:41 am

Backup created, canned and non-perishable goods, candles, blankets, and batteries stockpiled in the survival bunker. Bring it on!

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Re: TS2013 Small Update on Mon. 3rd

Unread postby fecrails » Mon Dec 03, 2012 8:02 am

TDHenderson wrote:Backup created, canned and non-perishable goods, candles, blankets, and batteries stockpiled in the survival bunker. Bring it on!
!*roll-laugh*!

You sound like a veteran of hurricane country. We go through the drill here in Florida several times each year!
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Re: TS2013 Small Update on Mon. 3rd

Unread postby dazzharvey » Mon Dec 03, 2012 8:27 am

Just had a 29 mb download, - i thought the RS page said tonight... it's only lunchtime here - Any change log yet ?
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Re: TS2013 Small Update on Mon. 3rd

Unread postby Bananarama » Mon Dec 03, 2012 9:28 am

Might be a different update - mine downloaded last evening. I noted, however, that RW no longer supports -SkipIntros, which will add to development time. *!sad!*
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Re: TS2013 Small Update on Mon. 3rd

Unread postby mrennie » Mon Dec 03, 2012 10:14 am

I'm glad to see that they fixed the problems with loading the asset / blueprint editor. That bug had been bugging me a lot lately.
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Re: TS2013 Small Update on Mon. 3rd

Unread postby Bananarama » Mon Dec 03, 2012 11:40 am

mrennie wrote:I'm glad to see that they fixed the problems with loading the asset / blueprint editor. That bug had been bugging me a lot lately.

It doesn't work for me. I still get the "Please log into Steam" message. *!sad!*
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Re: TS2013 Small Update on Mon. 3rd

Unread postby PapaXpress » Mon Dec 03, 2012 12:47 pm

GSkid wrote:
MadRandomOne wrote:The only thing RSC care about is money... they don't care about the users of the game. This update will probably break more things that it will fix!


You've made 5 posts on here since joining and they were only made to rake RSC over the coals and nothing else. There's a term for someone like that..... 'nuff said. *!rolleyes!* ...


FYI this person has been banned. Sorry I haven't been on this weekend, I was sick in bed for most of it.
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Re: TS2013 Small Update on Mon. 3rd

Unread postby dfcfu342 » Mon Dec 03, 2012 1:03 pm

The update went smoothly for me. My route I've been building is intact with no glaring issues yet. I enjoy the larger pop ups and navigation buttons no more clicking the wrong one, waiting five minutes for the route to load only to exit right away.
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