Beyond RW 2012?????

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Up next?

Unread postby miata54 » Sat Oct 01, 2011 8:40 pm

Might as well start a new wish list for RW2012 updates. I look at this one as just icing on the cake for IMHO, RW2012 is very quickly, if not already, the benchmark for Train Simulations. Yes, it is not perfect, but it is just going to get better and better with time as RS further develops this sim.

Pressing F5 brings up text of the loco/train operational conditions. How about adding another line to show the speed limit and when the limit is reached, turn the lettering in the current speed line, to red. This would eliminate having to toggle between F4 and F5 to get that piece of info. If this has already been suggested, my apologies.

OK, what would you add for suggestions?
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Re: Up next?

Unread postby styckx » Sat Oct 01, 2011 9:18 pm

This option...

Image
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Re: Up next?

Unread postby Kali » Sat Oct 01, 2011 11:28 pm

miata54 wrote:Might as well start a new wish list for RW2012 updates. I look at this one as just icing on the cake for IMHO, RW2012 is very quickly, if not already, the benchmark for Train Simulations. Yes, it is not perfect, but it is just going to get better and better with time as RS further develops this sim.

Pressing F5 brings up text of the loco/train operational conditions. How about adding another line to show the speed limit and when the limit is reached, turn the lettering in the current speed line, to red. This would eliminate having to toggle between F4 and F5 to get that piece of info. If this has already been suggested, my apologies.

OK, what would you add for suggestions?


F3, and the second tab.
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Re: Up next?

Unread postby Hawk » Sun Oct 02, 2011 3:09 am

miata54 wrote:Might as well start a new wish list for RW2012 updates.

I merged your thread with one that was already started. !!*ok*!!
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Re: Beyond RW 2012?????

Unread postby miata54 » Sun Oct 02, 2011 8:00 am

Thanks Hawk. Must have missed the first one.

Adjust the smoke particle density on helper Pennsy GP-7's to match the lead loco.
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Re: Beyond RW 2012?????

Unread postby Dan » Sun Oct 02, 2011 9:25 am

At the risk of sounding like a tree-hugger (I am) I'd like to see a little more emphasis on fuel consumption/economy. The current rates don't seem very realistic and in reality fuel economy is something that all railroad/railway companies care about because it is such a huge cost.

For example - in a career scenario a bonus for fuel economy usage/penalty for excessive usage.
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Re: Beyond RW 2012?????

Unread postby ChuckF » Sun Oct 30, 2011 8:09 pm

Hi! Another thing that has occurred to me, is that covered cars, i.e. covered hoppers and box cars, do not have an Empty and Loaded version. I tend to run long trains, so the differences in weight should be noticeable. Cheers; Chuck F.
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Re: Beyond RW 2012?????

Unread postby Kali » Sun Oct 30, 2011 8:26 pm

Chuck F wrote:Hi! Another thing that has occurred to me, is that covered cars, i.e. covered hoppers and box cars, do not have an Empty and Loaded version. I tend to run long trains, so the differences in weight should be noticeable. Cheers; Chuck F.


If they're set up right, they have weighted loads even if you can't see them. Would be good if the brakes adjusted to suit.
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Re: Beyond RW 2012?????

Unread postby thecanadianrail » Sun Oct 30, 2011 8:32 pm

MikeK wrote:I would like the RW team to focus less on eye candy and more on the core simulation for the next version. Windshield wipers that remove simulated water from the glass is cool and all, but the fact that it was a higher priority than getting brake pipe pressures to increase and decrease at realistic rates on long trains seems a little strange for a train simulator. Hopefully now that the graphics improvements are out of the way the attention can turn to other things.

Also, one of the big advantages that MSTS still has over RW is the amount of content, in the form of routes, rolling stock and scenarios. I think a huge improvement would be to include a scenario generator. That way, instead of shipping with a couple of scenarios that probably took weeks to make, routes would have infinite replayability. The player could specify start and end points for their train, a priority for their train, and traffic density and priority for AI traffic, a scenario would be generated and off you go. The AI dispatcher would get you across the line making real time decisions based on what traffic is around you and whether it is a higher or lower priority than your train.

On a related note, I am amazed that the scenarios in the horseshoe curve route are locked when you first load it up. For a simulation that is lacking in content, limiting the number of available scenarios is the wrong approach. I am not so interested in switching scenarios. Forcing me to do a switching scenario to get to the long haul scenarios made me go back to MSTS for a while last night.

Lastly, make it so that I can have more than one save file at a time. This isn't some crappy console game. I hope.


1. its the eye candy that pays for the core updates
2. MSTS has been out for 10 years and RW/RS has only been out for about 3 years or so, just give it time!
3. anyone who states RW is lacking in content is clearly new to the sim....
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Re: Beyond RW 2012?????

Unread postby Toripony » Sun Oct 30, 2011 11:33 pm

3. anyone who states RW is lacking in content is clearly new to the sim....

*!lol!* I remember when Bar-SanBar with two locomotives was allllll we yanks had to play with. Had zero addons, zero passenger cars, zero U.S. steamers. Barstow yard stuttered by at 2-3 fps on the first machine that I finally got RailSimulator to run on! *!lol!*
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Re: Beyond RW 2012?????

Unread postby steve_the_slim » Sun Oct 30, 2011 11:33 pm

1. its the eye candy that pays for the core updates


If the core worked correctly, I'd agree with you, but there are things in this game that are fundamentally broken, and those need to have the absolute first priority. I would rather RSC not produce a single piece of addon content until they get things sorted out, because nobody is going to buy eye candy or addons if the core doesn't work.

3. anyone who states RW is lacking in content is clearly new to the sim....


In comparison to MSTS or Trainz, Railworks is significantly behind in terms of the quantity of addon content. The ones we do have are for the most part higher quality, and I personally like it that way, but MSTS and Trainz have the advantage of sheer numbers (although that's partly because they've been around longer; I bet there'll be loads more RW content by the time it's ten years old).
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Re: Beyond RW 2012?????

Unread postby Hawk » Mon Oct 31, 2011 5:14 am

steve_the_slim wrote:but MSTS and Trainz have the advantage of sheer numbers (although that's partly because they've been around longer; ).

Partly? I'd say almost wholly!

Both MSTS and Trainz have been around since 2001. That's almost 11 years - 77 if your a dog. *!!wink!!*
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Re: Beyond RW 2012?????

Unread postby USRailFan » Mon Oct 31, 2011 8:07 am

-Better physics.
-Even more improvements on AI - e.g. being able to stop at a siding, have a set of AI helper engines come out of the wye and couple onto your rear, drive on with the helpers pushing, stop at another siding beyond the summit, and have the helpers cut off on their own.
-A "travel" mode - basically being a passenger on a train controlled by the AI, moving freely within the train but without possiblity of controlling it (sort of like a more advanced version of the Introductory Train Rides in MSTS).
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Re: Beyond RW 2012?????

Unread postby Kali » Mon Oct 31, 2011 10:06 am

If we're talking wishes I'd first of all like whatever it is causing huge cpu usage patches in difficult terrain sorted out ( given it has boundaries I'm thinking it's something in the asset culling ) and then a total overhaul of the physics engine to junk all these wierd cases you get like when something rolls down a hill faster facing one way than the other, and so on. I'm sure that stuff is probably also making things slower than it should be by testing for unnecessary cases. Everyone's got wishlists as long as their arm including me, but just cleaning up what's already there would assuage a lot of my current disgruntlement at least.
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Re: Beyond RW 2012?????

Unread postby spec5sx » Mon Oct 31, 2011 11:10 am

A world editor that doesn't crash every five minutes.
The word?..The word is no. I am, therefore, going anyway..
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