RSPaul wrote:Secondly we have worked hard on the underlying Physics, so now trains can be HUGE, I think we got up to two miles long (not sure exactly). It did take over 4 minutes to pass me:-)
Hi Paul,
Using the F5 view in RW2 with a long train, the brake pipe seems to recharge in a matter of seconds, which is obviously not realistic. Can you give us an idea how long it takes to recharge with the new physics model?
Also, do brake applications and releases happen sequentially along the length of the train? When the brake pipe pressure is reduced, is there a delay before the brakes start applying on the last car? If there is distibuted power at the end of the train, will the brakes apply and release starting from both ends of the train where the locos are first, and move towards the middle of the train last?
Lastly, the view of the train and the upcoming track in the "F4" view is currently not very useful for long trains since the train takes up the whole view, leaving no room on the right side for upcoming speed changes/signals etc. Has this view been altered at all to allow for longer trains? Any chance some kind of colour coding might be added to the cars in this view to show brake application/release states, in train forces, etc?
Thanks again for the effort and the update news, and thanks especially for being available to answer community questions, it is much appreciated!