10 scenarios for The Far North (Alaska) route

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Re: 10 scenarios for The Far North (Alaska) route

Unread postby buzz456 » Tue Mar 10, 2015 8:03 pm

Let's see now people. This is from a French web site with international links from three different countries and you wonder why things might be a little confusing? Come on boys. This is not a perfect world.
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Re: 10 scenarios for The Far North (Alaska) route

Unread postby Chacal » Wed Mar 11, 2015 12:06 am

For some reason, the author decided to not repackage it for the new version.
I plan to do that for RWA so there will be no confusion.

OldProf wrote:Sorry, NO! The English version of the route, called "The Far North" is already at version 1.1 and therefore does not need the patch!!!!!!!!!!!!!!!!!!!!!!!!


I know it is at v1.1.
Please read my post again.
The patch adds a file TO v1.1 (from a different person).
This file is NOT in the route v1.1 (I checked).
You DO need to apply it.
This is what the author said.

Nouveautés de cette version 1.1
1.1
Petite maj pour les prochains scénarios à venir.
Attention: désinstaler toutes les autres version.
Patch LGN 1.1 à rajouter par dessus
Over the hill and gathering speed
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Re: 10 scenarios for The Far North (Alaska) route

Unread postby tomgiorgini » Wed Apr 15, 2015 6:40 am

Had the same problems,fixed by unpacking .ap files and moving some geopcdx files
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Re: 10 scenarios for The Far North (Alaska) route

Unread postby RudolfJan » Fri May 01, 2015 3:12 pm

Wonderful route, great scenarios. One problem, when I tried to create a scenario for the brnach line from Gold City to Grum Valley Camp, TS crashes on each attempt to add stop instructions along this brnach. This is probably the reason the BLX scenarios do not explore this part. A pity ...
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Re: 10 scenarios for The Far North (Alaska) route

Unread postby OldProf » Fri May 01, 2015 3:25 pm

RudolfJan wrote:Wonderful route, great scenarios. One problem, when I tried to create a scenario for the brnach line from Gold City to Grum Valley Camp, TS crashes on each attempt to add stop instructions along this brnach. This is probably the reason the BLX scenarios do not explore this part. A pity ...


Do you mean "StopAt" instructions of Stopping Points? If, as I imagine, the former, did you want the stop to occur on a route-level track marker or a scenario level marker that you had placed?
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Re: 10 scenarios for The Far North (Alaska) route

Unread postby RudolfJan » Tue May 12, 2015 12:31 pm

OldProf wrote:
RudolfJan wrote:Wonderful route, great scenarios. One problem, when I tried to create a scenario for the brnach line from Gold City to Grum Valley Camp, TS crashes on each attempt to add stop instructions along this brnach. This is probably the reason the BLX scenarios do not explore this part. A pity ...


Do you mean "StopAt" instructions of Stopping Points? If, as I imagine, the former, did you want the stop to occur on a route-level track marker or a scenario level marker that you had placed?

A simple ride with simple stop at instructions at the platform locations (the green markers). I did not place the markers myself. (By the way, it should not be a problem in general to place markers yourself. In this case the game crashes consistently as soon as I select the marker in a scenario)
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