Is Railworks utilizing more than one core. I observe this:
Railworks doesn't eat it's lunch going into a populated tile.
Running Bay of Quinte going past the graveyard into the open field the FPS used to drop to 13 FPS while the game gagged now it doesn't get below 35 FPS.
Running HSC going into and passing trains in the yards the FPS stays in the thirties or above instead of going to 14 FPS
Running Sherman Hill another train hardly causes an FPS change.
Whatever the change there is a big improvement.
All this running highest detail setting as 2012 I couldn't get those results.
Great work RSC
Harold