Chacal wrote:I understand RSC's reluctance to dabble with AI and physics.
Those are core functions and messing with them can break the game. Any modification would require extensive (and expensive) testing with all existing rolling stock and scenarios.
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Which is not to say that they aren't doing this, behind the scenes and in a systematic fashion, while not discussing it until they can release a substantial update that won't break the game. Alternatively, they may be writing a new core from scratch, which would probably be easier, but a bit less certain as to when it could be completed. If you include a legacy mode option, as they have with their re-write of the graphics engine, then you have a longer, more complicated task on your hands. It's hard for me to believe a small shop would talk about an effort like this simply because they wouldn't have the staff time and other resources to deal with premature expectations and pressure as to which features needed to be implemented first
Note that replacing the core is not a crazy idea: this is exactly what the OR team are doing for MSTS. Follow their progress and you'll see how complex the problem is, and how much time it takes to do it.


