ok so I guess here is a bunch of the millions of questions im gonna have.
1. I followed the wiki on hierarchy for bogeys and wheels. 1 bogey has 3 wheels and i have 2 bogeys. Do I just export the entire model as 1 .igs and the blueprint editor will recognize the bogeys and load them up in the asset editor? or does each bogey need to be exported with their sets of wheels seperate?
2. when trying to create a cab, do i need to build an actual cab interior seperate from the entire model? or is the one that I build inside the model the one? and does that need to be seperately exported?
3. does it matter where the model is positioned in 3dsmax? it is parallel and centered on the y-axis.
thanks
Ian
