I am trying to paint the Default SD40 from TS2012, I already painted the default RW2 version and I want to redo this so the one with lights is now painted. I have cloned the default SD40 using RWTools like I usually do for my re-skins and I have opened the texture files;
UP_SD_40_1_colb.TgPcDx
UP_SD_40_2_colb.TgPcDx
SD_40_1_col.TgPcDx
SD_40_2_col.TgPcDx
SD_40_3_col.TgPcDx
SD_40_4_col.TgPcDx
Diffuse1.TgPcDx
Diffuse2.TgPcDx
Diffuse3.TgPcDx
Diffuse4.TgPcDx
Those all look like they need painted so I have used RSBin tool to export the DDS files and 'splashed a bit of paint' over some of them to see what is what. Specifically I have painted UP_SD_40_2_colb.TgPcDx and Diffuse1.TgPcDx and loaded TS2012, went into the editor (after deleting the blueprints pak) and placed the Loco. Nothing changed.
Is there some new magic that I have to work to paint this Loco?
I had no problem doing the ES44AC or the UK Locos this week, just this one. can anyone point out my error please?
Thanks.

