TS2012 bugs on NEC.

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TS2012 bugs on NEC.

Unread postby Toonces » Sat Sep 24, 2011 5:24 pm

I thought I would try some NEC scenarios with TS2012, and I am running into some odd things.

I can start out in the Keystone scenario - leaving from NYP. The consist begins with 1 engine and 6 cars. Initially pick up passengers - all goes well. I set the cruise control for 15mph, and ease the throttle up. It starts going through some of the initial switches, and then out of the blue some number of the cars drop off the back end of the train as if the coupler fails or some such. One time I found myself going through the tunnel without any cars - one other time I had 2 cars instead of 6. Very strange. I could back up and re-couple, and continue on, but it again dropped some cars in the Hudson tunnel.

And another observation - when I am in the Hudson tunnel with the cruise control set to 60, the train accelerates in a very jerky manner. There is a burst of speed that accelerates maybe 1-2mph, and then it eases off for a second. Then another burst of speed, and then it eases off again. From what I can recall, RW2 never did this. With the cabsway that we see when the train accelerates, the screen image rocks back and forth when the train accelerates, which is kind of a weird sensation.
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Re: TS2012 bugs on NEC.

Unread postby barnez » Sat Sep 24, 2011 5:57 pm

The coupling issue is happening to a lot of people (myself included)

I've seen posted a few places (UKTS mostly) that a temporary fix is to enable Kuju/RailSimualtor as a provider in the Editor.

NEC is high on the list @ RSC to transition to RW3 full compatability so an official fix should come soon

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Re: TS2012 bugs on NEC.

Unread postby JimM » Sat Sep 24, 2011 6:21 pm

Yup, me too....pulled into the first station all by my lonesome *!rolleyes!*
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Re: TS2012 bugs on NEC.

Unread postby gtw5812 » Mon Sep 26, 2011 9:11 pm

This is one of my favorite routes. I only purchased it a couple days before the TS 2012 change. I also bought the add on senarios from Trains and Drivers, which I recieved today. Can't even ejoy it now... I have experienced the same problems list in the above posts. The coupler issues remind me of MSTS in it's early stages. It was a scripting problem.

I am very new to this sim, and what I see, I love! I sure would like to know when these issues will be resolved. I could see High quality add on GG-1's on the NEC, and SD45's on the "curve". Hopefully they will come out with a time line soon for this, and other route...(Heck Portland Termianl is almost unplayable).

R/
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