Portland Terminal

Discuss almost anything about RailWorks.

Re: Portland Terminal

Unread postby RickKfoury » Tue Dec 29, 2015 2:06 pm

From my point of view, having their colors and logos reproduced in a railroad simulator that never intentionally shows or describes anything that might be detrimental (eventual simulated "crashes" are obviously, well, simulated and do not reflect reality in any way) enhances rather than detracts from a company's image. Yet SP and now, evidently, Pan Am Rail, defy fair use of images easily and publicly available. Or are these route or trademark withdrawals simply examples of corporate paranoia on the part of DTG/RSC?


This is a good point, especially considering the public backlash when Guilford Rail Systems renamed themselves "Pan Am" Railways in 2006 and assumed logos that weren't original to themselves, much less a railroad. The Pan Am logo is everywhere, considering its prior legacy as an airline logo, but since the company now owns the rights to said logos it is understandable that they might want to remove their image from products not directly benefiting them. Pan Am also owns the logos of the Boston & Maine, Maine Central and Portland Terminal Railroads (those entities actually still exist as holding companies within Pan Am) but Pan Am makes no attempt to curb the sales of other merchandise with those logos on them, making me lean towards thinking it was more of a disagreement of licensing between the creators and RSC/DTG.

Regardless, I am curious to know whether or not Pan Am directly gave their permission for the logo to be used or if they recently found out about the Portland Terminal Route, and decided they didn't like it (even though it rightfully fits US copyright law, as explicitly stated). Having your logo in a train simulator certainly isn't detrimental, rather pretty good publicity, and the profits the creators are gaining are most likely marginal compared to what the railroad brings in. However this move wouldn't be surprising for Pan Am, a pretty notorious company here in New England.
New England Railroads
Updates at http://newenglandrailworks.blogspot.com/
User avatar
RickKfoury
 
Posts: 455
Joined: Mon Sep 01, 2014 6:34 pm
Location: New Hampshire

Re: Portland Terminal

Unread postby buzz456 » Tue Dec 29, 2015 2:34 pm

If my understanding is correct it was just DTG being paranoid. Asking for permission instead of begging for forgiveness.
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 21006
Joined: Sun Mar 21, 2010 8:30 am
Location: SW Florida

Re: Portland Terminal

Unread postby Wabash1070 » Wed Dec 30, 2015 2:35 pm

DTG is always paranoid.
Driving thru the city towns country side and all over da world.
User avatar
Wabash1070
 
Posts: 32
Joined: Tue Dec 01, 2015 3:23 pm

Re: Portland Terminal

Unread postby OldProf » Wed Dec 30, 2015 2:47 pm

Wabash1070 wrote:DTG is always paranoid.


Et tu, Brute?
Tom Pallen (Old Prof)

{Win 10 Home 64-bit; Intel Core i7 6700 @ 3.40GHz; 16.0GB Single-Channel @ 1063 MHz (15-15-15-364); 2047MB NVIDIA GeForce GTX 960}
User avatar
OldProf
 
Posts: 2743
Joined: Wed Sep 09, 2009 10:09 am

Re: Portland Terminal

Unread postby CSX2057 » Mon Feb 15, 2016 8:33 pm

Don't want to change subjects here but a good topic. I uninstalled and decided to reinstall the TS2016. I came into the route to clone the scenario and notice a bunch of yellow boxes on the ground. The buildings and tracks and othere are okay. Im guessing i may have to verify cache or do what buzz says about changing the ground textures. Something i may be missing
Hi! I'm Daniel (37). A casual Train Simulator Streamer and Railfanner. 4+ hours of Fun and Adventure with Laughter, Reactions and SoundFX.
CSX2057 YOUTUBE CHANNEL
User avatar
CSX2057
 
Posts: 1383
Joined: Tue Jun 07, 2011 11:18 am
Location: Georgia

Previous

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 7 guests