dfcfu342 wrote:I'm more excited for the route building tools than anything. Just being able to hide instructions will be a big improvement; you can't really throw a surprise in there when it just shows up on the HUD.
I'm most looking forward to the UE4 game, that will be a huge step forward. DTG made a good decision going with Unreal.
CrimsonKing wrote:Hopefully everything will be better documented this year. I still have no clue what 90% of the things they introduced for content creators in TS2014 do. Documentation by trial and error can be sketchy.
peterhayes wrote:BNSFDude
Will ambient occlusion work in DirectX 9.0c?
pH
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