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Moderator: MadMike1024
FourEightFour wrote:
MontanaRails wrote:If the locomotive event recorders are anything like aviation units, they're designed to handle insane pressure, heat, and impact damage. But I dont think anything can be prepared for that kind of abuse.
VRC wrote: We are building the Privacy Compartment first, and will include a locomotive in the Toilet View.
VRC wrote:Instead of building the cab geometry and then building a bunch of "exterior" parts to it and increasing the poly load, you can use pieces of the exterior model like a child object in the cab view.
VRC wrote:For sounds, you could make your sounds playable inside and out using the BOTH command on selected sounds.
VRC wrote:
This is only partially true. Instead of building the cab geometry and then building a bunch of "exterior" parts to it and increasing the poly load, you can use pieces of the exterior model like a child object in the cab view. The nose, deck, handrails, long hood, etc. that are seen in the cab view of the GP40-2 are not part of the cab. It is true though that if you added enough exterior parts to the cab so that you could roam all over the locomotive in the cab view and see everything up close, you would probably be pushing 135k polygons. Not real good if you are in five-loco lashup.
Chacal wrote:Cab occlusion was supposed to take care of all that but AFAIK, it doesn't work anymore (if it ever did).
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