LSW Extension released

Discuss modifications for anything for the RW&A Lakeside route and assets.

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Re: LSW Extension released

Unread postby OldProf » Fri Apr 17, 2015 9:34 am

Despite the numerous problems noted in this thread, I'm thinking about adding this extension to my TS installation, but have noticed that one requirement is the Durango & Silverton route. Where is this available and is it payware or freeware of somewhere in between?
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Re: LSW Extension released

Unread postby buzz456 » Fri Apr 17, 2015 9:37 am

Buzz
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Re: LSW Extension released

Unread postby OldProf » Fri Apr 17, 2015 11:49 am

buzz456 wrote:http://www.drhs315.org/blog/ds-train-sim/ and it is $15.00.


Thanks, Buzz. I think I'll put off spending $15 for a route I wouldn't otherwise buy until the problems with this extension get resolved.
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Re: LSW Extension released

Unread postby buzz456 » Fri Apr 17, 2015 12:26 pm

I'm not sure what problems you are referring to since everything seems to be resolved except for that one switch which as I pointed out can be switched in the 2D mode. I am not even sure how much of that D&RG stuff is used. I'll take a look for you, however the price is right for the exten *!greengrin!*
!*cheers*! sion.
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Re: LSW Extension released

Unread postby dphorton » Fri Apr 17, 2015 5:03 pm

Hi Buzz. I thought I tried the 2D for the Switch but it has no little circle to click. I will go check again as I am still working on the Scenario. Thanks for all your help. I guess I am talking about a different place as you can't move the Switch at the Tri State Coal Mine at all.
Last edited by dphorton on Fri Apr 17, 2015 7:44 pm, edited 2 times in total.
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Re: LSW Extension released

Unread postby jamesphh » Fri Apr 17, 2015 6:06 pm

I can use the 2D map to change the turnout. I tried to change the switch which was successful but eliminated the switchman figure. Turnout could then be moved in game, but in the section of track prior to the turnout a short section of shiny railhead appeared. Returned to original.
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Re: LSW Extension released

Unread postby wacampbell » Fri Apr 17, 2015 8:52 pm

The route looks good. And BTW, thanks for the yard namesake!

24010_2015-04-17_00003.jpg
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Re: LSW Extension released

Unread postby artimrj » Sat Apr 18, 2015 7:21 am

jamesphh wrote:I can use the 2D map to change the turnout. I tried to change the switch which was successful but eliminated the switchman figure. Turnout could then be moved in game, but in the section of track prior to the turnout a short section of shiny railhead appeared. Returned to original.


That switch man thingy is an automatic turnout. So you control it with the path.
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Re: LSW Extension released

Unread postby dphorton » Sat Apr 18, 2015 9:08 am

Hi Bob. You are right. I hate to admit that I made a mistake. !DUH! I did not try entering the Loader from the other end and use a go VIA to set the path. So the Switch works as Bob said. *!!thnx!!*. Now got to get back to my Scenario. Need AIs and going to try some Script Pop ups if I can figure those out. Thanks to all you guys for the Route. !*salute*!
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Re: LSW Extension released

Unread postby artimrj » Sat Apr 18, 2015 9:14 am

Well you know...
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Re: LSW Extension released

Unread postby JackD » Sat Apr 18, 2015 11:29 am

Geez, Bob! !*roll-laugh*! !*lho*!

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Re: LSW Extension released

Unread postby artimrj » Sat Apr 18, 2015 11:43 am

JackD wrote:Geez, Bob! !*roll-laugh*! !*lho*!

JackD


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Re: LSW Extension released

Unread postby dphorton » Sun Apr 19, 2015 10:17 am

I bet she does. The truth is the truth though, what can you do. !*brav*! !!bang!! Anyway, you made my day. I always learn something from you. !*snd-help*! Have a great day.
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Re: LSW Extension released

Unread postby dphorton » Mon Apr 20, 2015 11:25 am

I am wondering why there is not a Location Place or your not able to find a Track Location for W.A. Campbell Yard in any selection for pick ups or drops. Also For the Map. there are some others I think. Is this a work in progress thingy. Not that I am complaining. Just curious.
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Re: LSW Extension released

Unread postby artimrj » Mon Apr 20, 2015 11:28 am

dphorton wrote:I am wondering why there is not a Location Place or your not able to find a Track Location for W.A. Campbell Yard in any selection for pick ups or drops. Also For the Map. there are some others I think. Is this a work in progress thingy. Not that I am complaining. Just curious.


Not sure, but you can place your own siding markers in the scenario if there are none there. When you do that they are part of the scenario, not the route.
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