Moderator: ricksan
wacampbell wrote:I don't have the prerequisites to run the LS&W expansion, but I have a copy.
On checking my copy I see the route references the RWA\Lakeside\...\TerrainTextures.bin file which has textures defined for slot 0 through 29. But I see the mixmap folder was painted with textures including ones from Slots 30 to 151. It seems the MixMaps were painted with a different TerrainTexture file than the one that is referenced. Did you intend to ship a new TerrainTextures.bin file with the LS&W expansion and perhaps forgot to include it?
artimrj wrote:wacampbell wrote:I don't have the prerequisites to run the LS&W expansion, but I have a copy.
On checking my copy I see the route references the RWA\Lakeside\...\TerrainTextures.bin file which has textures defined for slot 0 through 29. But I see the mixmap folder was painted with textures including ones from Slots 30 to 151. It seems the MixMaps were painted with a different TerrainTexture file than the one that is referenced. Did you intend to ship a new TerrainTextures.bin file with the LS&W expansion and perhaps forgot to include it?
I did not have anything to do with that part, Terry will have to chime in on that stuff. I am still trying to figure out how to add more starting locations to the DSCV when it is also referenced from the original route.
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