LSW Extension released

Discuss modifications for anything for the RW&A Lakeside route and assets.

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Re: LSW Extension released

Unread postby qrfan3 » Mon Apr 13, 2015 6:29 pm

buzz456 wrote:Back to the signals. Can anyone remember of other routes that might use these use these so I can test to see if I have the problem there also?

Buzz, I think they are GTraX signals so any of Rick's Routes may use them. I have not seen your problem yet and I have run a couple of scenarios...do you have the gps co-ord's of that particular signal so I can check my install for you.
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Re: LSW Extension released

Unread postby buzz456 » Mon Apr 13, 2015 6:36 pm

Every single one one of them is this way. I just checked to RWA stand alone route and it's fubar also.
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Re: LSW Extension released

Unread postby qrfan3 » Mon Apr 13, 2015 6:55 pm

Here are some shots from the standard scenario " Going to North Woods " ....I have completed this scenario and all signals on this run were okay.
You may have an install issue possibly.... !*don-know!*

Same shot and then zoom...

Screenshot_RWA Lakeside LSW Expansion_46.48766--91.04225_12-00-22.jpg

Screenshot_RWA Lakeside LSW Expansion_46.48766--91.04225_12-00-32.jpg

Screenshot_RWA Lakeside LSW Expansion_46.49306--91.01465_12-04-49.jpg

Screenshot_RWA Lakeside LSW Expansion_46.49352--91.01443_12-04-52.jpg
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Re: LSW Extension released

Unread postby buzz456 » Mon Apr 13, 2015 7:50 pm

I figured it was a local problem. Now if I only had a clue.
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Re: LSW Extension released

Unread postby qrfan3 » Mon Apr 13, 2015 8:35 pm

Okay, I did a quick check and the signals appear to be the ones from the default RWA Route ( C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RWA\Lakeside\RailNetwork\Signals\GX_3L_2H2T_TradPost.bin ) this is the two head signal. Bob didn't include any of these RailNetwork items in the LSW Extension so I figure you have an issue with the signals/scripts in your setup because you have the same issue on the default RWA Route. Being part of the development team I would have thought yours would be the same as I have.. *!question!*
It could be something simple but at this moment I can only guess as to what.
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Re: LSW Extension released

Unread postby jamesphh » Mon Apr 13, 2015 8:58 pm

Signals are working fine for me.

As to the asset blocks, They might have been installed using the old one asset block editor and are now showing up in the new two asset editor. Perhaps this overlay of asset blocks is causing issue. Not really sure what is causing this. Deleting the blocks has caused no problems as they are at a distance.
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Re: LSW Extension released

Unread postby fraserm » Mon Apr 13, 2015 9:46 pm

Signals are fine here also:
2015-04-13_00001.jpg

Installed on both my desktop and laptop just tonight. Very nice addition to the RWA, BTW! !!*ok*!!
Best, !*cheers*!
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Re: LSW Extension released

Unread postby artimrj » Mon Apr 13, 2015 10:02 pm

qrfan3 wrote:Okay, I did a quick check and the signals appear to be the ones from the default RWA Route ( C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RWA\Lakeside\RailNetwork\Signals\GX_3L_2H2T_TradPost.bin ) this is the two head signal. Bob didn't include any of these RailNetwork items in the LSW Extension so I figure you have an issue with the signals/scripts in your setup because you have the same issue on the default RWA Route. Being part of the development team I would have thought yours would be the same as I have.. *!question!*
It could be something simple but at this moment I can only guess as to what.


I believe all the railnetwork items are aliased to the original route.
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Re: LSW Extension released

Unread postby _o_OOOO_oo-Kanawha » Tue Apr 14, 2015 4:19 am

buzz456 wrote:I figured it was a local problem. Now if I only had a clue.


Signals lighted up like that means there is no script controlling them.
Carefully check the signals' asset folder for script files, usually lua or out files.
Open a signal's bin file in a text editor or with RW_Tools to find the path to the scripts and check if they are present.

I don't think you can use RW_Tools to check assets for missing scripts.
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Re: LSW Extension released

Unread postby buzz456 » Tue Apr 14, 2015 6:19 am

_o_OOOO_oo-Kanawha wrote:
buzz456 wrote:I figured it was a local problem. Now if I only had a clue.


Signals lighted up like that means there is no script controlling them.
Carefully check the signals' asset folder for script files, usually lua or out files.
Open a signal's bin file in a text editor or with RW_Tools to find the path to the scripts and check if they are present.

I don't think you can use RW_Tools to check assets for missing scripts.

*!!thnx!!* *!!thnx!!* *!!thnx!!* I can't tell how long I might have been looking for this without this tip. Found it right away. The dog ate my scripts file. !*roll-laugh*! !*roll-laugh*! . Put it back in there and FIXED!! Thanks again. !!*ok*!! !*salute*!
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Re: LSW Extension released

Unread postby jamesphh » Tue Apr 14, 2015 1:01 pm

Problem solved on the subalpine fir. Somehow I missed an update on the texture issue from 3DT. As I always keep a copy of the original route I was able to return these items. Still have the track issue though. Not major but a very bumpy ride.
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Re: LSW Extension released

Unread postby artimrj » Tue Apr 14, 2015 1:59 pm

Might have a fix for the track that is not joined correctly. Trying to get everything together for the weekend and have a possible update. Could use some help if someone has an account at UKTS to grab those 2 Chacal said are missing.
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Re: LSW Extension released

Unread postby gkbaldwin » Tue Apr 14, 2015 2:56 pm

Hi Bob;

I already downloaded them. Will attach and send them to you via PM.

Gerry

P.S. They will be via drop box as too big for email.
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Re: LSW Extension released

Unread postby qrfan3 » Tue Apr 14, 2015 4:42 pm

Been tracking down missing files...has anybody got this file and associated geo and texture files or know who the author is..
C:\Program Files (x86)\Steam\steamapps\common\RailWorks\Assets\3DSRW\Addons\Scenery\Vehicles\Mack\MB400\MackMB400.bin

Yes, they are only scenery items but I am paranoid about missing files in Railworks. We all know how quirky this sim can get some times so I try and eliminate all that is amiss.
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Re: LSW Extension released

Unread postby dphorton » Thu Apr 16, 2015 7:55 am

Have yet to get this Route to run. It crashes Railworks. The only asset that RWTools shows missing is the 3DSRW Mack\MB440. Am I the only one having this issue? Yes the Original RW&A works fine. Any thoughts on this?
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