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Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 2:48 pm
by ET44C4
Is it possible to add your own custom audio sounds to a route? If so can someone tell me how please?
Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 3:55 pm
by ZekTheKid
ET44C4 wrote:Is it possible to add your own custom audio sounds to a route? If so can someone tell me how please?
Depends what sounds you want to put in.

Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 5:06 pm
by ET44C4
ZekTheKid wrote:ET44C4 wrote:Is it possible to add your own custom audio sounds to a route? If so can someone tell me how please?
Depends what sounds you want to put in.

Not sure what you mean. I have messed around with the audio folder and put one in, but I have not tested yet.
Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 6:32 pm
by ET44C4
ZekTheKid wrote:ET44C4 wrote:Is it possible to add your own custom audio sounds to a route? If so can someone tell me how please?
Depends what sounds you want to put in.

I'm talking about the ambient sounds that can be placed in routes. (Industrial, Mountains, River, etc.) Not sure if I can make my own.
Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 6:39 pm
by ZekTheKid
ET44C4 wrote:ZekTheKid wrote:ET44C4 wrote:Is it possible to add your own custom audio sounds to a route? If so can someone tell me how please?
Depends what sounds you want to put in.

I'm talking about the ambient sounds that can be placed in routes. (Industrial, Mountains, River, etc.) Not sure if I can make my own.
I'm fairly familiar with sounds. The only think I have yet to learn is how to add a sound to a proxyxml and make a completely new sound that has its independent proxybin/xml.
Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 7:30 pm
by ET44C4
Okay, I tried to copy the bin, proxyxml, and proxybin and rename everything to read each other, but that didn't work.
Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 7:31 pm
by ZekTheKid
ET44C4 wrote:Okay, I tried to copy the bin, proxyxml, and proxybin and rename everything to read each other, but that didn't work.
Of course, it's more complicated than that.

Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 7:32 pm
by ET44C4
ZekTheKid wrote:ET44C4 wrote:Okay, I tried to copy the bin, proxyxml, and proxybin and rename everything to read each other, but that didn't work.
Of course, it's more complicated than that.

Right
Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 7:47 pm
by buzz456
Another page of near nothing.

Re: Making Ambient Sounds?

Posted:
Mon Sep 26, 2016 11:47 pm
by Chacal
Have you read the developer docs, available herein the RWA file library?
More precisely, 8.01 Audio Control and Blueprints.pdf
Re: Making Ambient Sounds?

Posted:
Tue Sep 27, 2016 12:18 pm
by ET44C4
Chacal wrote:Have you read the developer docs, available herein the RWA file library?
More precisely, 8.01 Audio Control and Blueprints.pdf
No, thank you for reminding me of the resources.