Krellnuts Sounds To RWA Assets

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Krellnuts Sounds To RWA Assets

Unread postby SooLineDave » Wed Apr 13, 2016 5:01 pm

Hi All,

I am wondering how to apply the Krellnuts sounds to the RWA cars, and if possible, the RSC Empire Builder pack, and even the Britkits assets, if that's possible. I saw a video on YouTube of someone who had successfully done this, and when I asked how they did it, they replied that they "swapped .bin files." I've done some work with horns and bells, but never with car sounds. How do I go about doing this?

If there's already a thread about this, I apologize. I just ask that you point me in the right direction if this has already been asked and answered. Thanks in advance!
Last edited by SooLineDave on Thu Apr 14, 2016 5:54 pm, edited 1 time in total.
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Re: Krellnuts Sounds To RWA Assets

Unread postby jalsina » Wed Apr 13, 2016 6:14 pm

I have the RWA Lakeside and the freight cars are already set for the Krellnut sounds.
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Re: Krellnuts Sounds To RWA Assets

Unread postby buzz456 » Wed Apr 13, 2016 6:59 pm

SooLineDave wrote:Hi All,

I am wondering how to apply the Krellnuts sounds to the RWA cars, and if possible, the RSC Empire Builder pack, and even the Britkits assets, if that's possible. I saw a video on YouTube of someone who had successfully done this, and when I asked how they did it, they replied that they "swapped .bin files." I've done some work with horns and bells, but never with car sounds. How do I go about doing this?

If there's already a thread about this, I apologize. I just don't have time to endlessly comb through threads, and search term combinations can be practically infinite...I just ask that you point me in the right direction if this has already been asked and answered. Thanks in advance!


With all due respect you don't have time to "comb through threads" but you expect someone else to do this? Take the time to learn this and you will never have to ask again. It's just like the bells and horns only in the audio folder.
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Re: Krellnuts Sounds To RWA Assets

Unread postby ZekTheKid » Wed Apr 13, 2016 7:04 pm

SooLineDave wrote:Hi All,

I am wondering how to apply the Krellnuts sounds to the RWA cars, and if possible, the RSC Empire Builder pack, and even the Britkits assets, if that's possible. I saw a video on YouTube of someone who had successfully done this, and when I asked how they did it, they replied that they "swapped .bin files." I've done some work with horns and bells, but never with car sounds. How do I go about doing this?

If there's already a thread about this, I apologize. I just don't have time to endlessly comb through threads, and search term combinations can be practically infinite...I just ask that you point me in the right direction if this has already been asked and answered. Thanks in advance!

If you were to replace the Empire Builder wagon sounds with krellnut's sounds, the doors would not have an open/close sound sound.
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Re: Krellnuts Sounds To RWA Assets

Unread postby jalsina » Wed Apr 13, 2016 7:58 pm

ZekTheKid wrote:.........
If you were to replace the Empire Builder wagon sounds with krellnut's sounds, the doors would not have an open/close sound sound.

And those noises are designed for freight wagons only.
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Re: Krellnuts Sounds To RWA Assets

Unread postby ErikGorbiHamilton » Wed Apr 13, 2016 9:26 pm

buzz456 wrote:
SooLineDave wrote:Hi All,

I am wondering how to apply the Krellnuts sounds to the RWA cars, and if possible, the RSC Empire Builder pack, and even the Britkits assets, if that's possible. I saw a video on YouTube of someone who had successfully done this, and when I asked how they did it, they replied that they "swapped .bin files." I've done some work with horns and bells, but never with car sounds. How do I go about doing this?

If there's already a thread about this, I apologize. I just don't have time to endlessly comb through threads, and search term combinations can be practically infinite...I just ask that you point me in the right direction if this has already been asked and answered. Thanks in advance!


With all due respect you don't have time to "comb through threads" but you expect someone else to do this? Take the time to learn this and you will never have to ask again. It's just like the bells and horns only in the audio folder.


Maybe i havn't looked hard enough but i have never seen a thread pop up about replacing Great Northerners Stock with krellnut sounds. I might be wrong though !!det!!
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Re: Krellnuts Sounds To RWA Assets

Unread postby jalsina » Wed Apr 13, 2016 11:44 pm

ErikGorbiHamilton wrote:
buzz456 wrote:Maybe i havn't looked hard enough but i have never seen a thread pop up about replacing Great Northerners Stock with krellnut sounds. I might be wrong though !!det!!


If you mean the GreatNorthener wagons from the Marketplace, I have all of them (US) set for Krellnut. I never thought about upload the sounds here (they are 5 sets).
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Re: Krellnuts Sounds To RWA Assets

Unread postby ssbobz » Thu Apr 14, 2016 7:37 am

I would like to learn how to do this too.
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Re: Krellnuts Sounds To RWA Assets

Unread postby SooLineDave » Thu Apr 14, 2016 5:53 pm

buzz456 wrote:
SooLineDave wrote:Hi All,

I am wondering how to apply the Krellnuts sounds to the RWA cars, and if possible, the RSC Empire Builder pack, and even the Britkits assets, if that's possible. I saw a video on YouTube of someone who had successfully done this, and when I asked how they did it, they replied that they "swapped .bin files." I've done some work with horns and bells, but never with car sounds. How do I go about doing this?

If there's already a thread about this, I apologize. I just don't have time to endlessly comb through threads, and search term combinations can be practically infinite...I just ask that you point me in the right direction if this has already been asked and answered. Thanks in advance!


With all due respect you don't have time to "comb through threads" but you expect someone else to do this? Take the time to learn this and you will never have to ask again. It's just like the bells and horns only in the audio folder.


I didn't mean to offend you or anyone! Now that I read it, though, it does sound kinda snarky. Sorry about that. I don't expect anyone to do my work for me, what I meant to say was that if someone knew of another thread that already addressed this, please let me know. I know that big contributors to forums get annoyed with having to repeat themselves too many times.
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Re: Krellnuts Sounds To RWA Assets

Unread postby buzz456 » Thu Apr 14, 2016 7:19 pm

OK so what all do you have that you would like to have krellnut wagon sounds?
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Re: Krellnuts Sounds To RWA Assets

Unread postby SooLineDave » Fri Apr 15, 2016 6:05 pm

buzz456 wrote:OK so what all do you have that you would like to have krellnut wagon sounds?


I would like to change the sounds for the RWA Rolling Stock to Krellnuts.
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Re: Krellnuts Sounds To RWA Assets

Unread postby buzz456 » Fri Apr 15, 2016 7:21 pm

I'll get on it and see if I can get you the stuff over the weekend.
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Re: Krellnuts Sounds To RWA Assets

Unread postby SooLineDave » Thu Apr 28, 2016 11:51 am

buzz456 wrote:I'll get on it and see if I can get you the stuff over the weekend.


Thanks very much! I've tried tinkering with it myself...let's just say I'm glad I made a backup.
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Re: Krellnuts Sounds To RWA Assets

Unread postby buzz456 » Thu Apr 28, 2016 6:41 pm

Try this. It should work for you. Back up your RWA Audio file before you install this in case I messed something up although it all seems to work here. Make sure you have WJSounds checked in the asset box.

RWA Wagon Sounds.zip
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Re: Krellnuts Sounds To RWA Assets

Unread postby SooLineDave » Thu Apr 28, 2016 11:28 pm

buzz456 wrote:Try this. It should work for you. Back up your RWA Audio file before you install this in case I messed something up although it all seems to work here. Make sure you have WJSounds checked in the asset box.

RWA Wagon Sounds.zip


This is -exactly- what I was looking for. Thanks a million!!! *!!thnx!!*
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