Krellnut sounds for the TS2016 Sherman Hill

Making, fixing and applying sound files.

Re: Krellnut sounds for the TS2016 Sherman Hill

Unread postby jalsina » Mon Oct 26, 2015 11:28 pm

I have converted the audio for the 4 wagons of the CSX AC6000CW DLC to Krellnut sounds. !*YAAA*!
However besides the four wagons there is an additional proxy for the original wagon brakes and I don't know what to do with that. I guess the braking noises I heard (not bad) keep being the original ones. !*don-know!*
Intel i7-7900K (3.60 GHz) - ASUS Prime Z390A - 32 GB DDR4 RAM 2400 MHz
GPU EVGA GTX-1060 OC 6GB at 1920x1080, 144 Hz - Monitor ASUS VG-248QE
System Windows 11 Pro in WD SSD 500 GB. Games in Inland 1Tb M.2 NVMe PCIe
User avatar
jalsina
 
Posts: 2015
Joined: Sun Jul 05, 2015 8:32 pm

Re: Krellnut sounds for the TS2016 Sherman Hill

Unread postby jalsina » Tue Oct 27, 2015 10:58 am

Bananimal wrote:You may also want to take a look in the Sherman Hill folder. There are two GenericFreightWagon.bin files tucked away in the Sherman Hill folder that need to be replaced. These files are NOT in Krellnut's pack as they are new files DTG created to add his sounds to SH.

Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\GenericFreightWagon\Exterior\GenericFreightWagon.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\GenericFreightWagon.bin

Copy Railworks\Assets\WJ Sound\Wagons\Spare Bins And XMLs\ Wagon Freight Sound.bin and rename it to GenericFreightWagon.bin. Then copy into the folders above and overwrite. Or else you will not get Krellnut's original sounds on SH.


Hi Bananimal,
Just addressing your message from two days ago. !!*ok*!!
When you say at the end that I won´t have Krellnut sounds on SH, you want to mean only for that type of wagon you are pointing out,.... right?

About the folders and bins you want to mean.
The first one is in fact (cut to Railworks):
\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Freight\GenericFreightWagon\Exterior\GenericFreightWagonSound.bin

The second folder (\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\GenericFreightWagon.bin) has no such bin. All four beans in that folder are addressed by Krellnut installation.

Going again to the first path, do I really need to copy/ rename those spare bins? Because I could drag & drop DTG GenericFreightWagonSound.bin to:
\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Freight\GenericFreightWagon\Exterior folder and edit it to read Krellnut´s proxy in WJ Sound.

Not using the spare bins, then the problem could be a legal one in case of distribution?

Just to let you know that I have the TS2016 Sherman Hill (I had not that route in TS2015) and things could be different from your TS2016 (or not).
Intel i7-7900K (3.60 GHz) - ASUS Prime Z390A - 32 GB DDR4 RAM 2400 MHz
GPU EVGA GTX-1060 OC 6GB at 1920x1080, 144 Hz - Monitor ASUS VG-248QE
System Windows 11 Pro in WD SSD 500 GB. Games in Inland 1Tb M.2 NVMe PCIe
User avatar
jalsina
 
Posts: 2015
Joined: Sun Jul 05, 2015 8:32 pm

Re: Krellnut sounds for the TS2016 Sherman Hill

Unread postby Bananimal » Tue Oct 27, 2015 8:12 pm

For the Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\GenericFreightWagon\Exterior\GenericFreightWagon.bin, use one of the spare bins, pick one, any one, and then rename it to GenericFreightWagon.bin. Copy that to the folder above and overwrite. This will point the sounds to Krellnut's pack.

In this folder - Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagons you need to replace 4 files with the spare bins.

Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Cement Sound.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Coal Sound.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Freight Sound.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Generic Sound.bin


Then you have four more in the below folder that need to be replaced with the spares from Krellnut's pack.

\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Cement Sound.bin
\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Coal Sound.bin
\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Freight Sound.bin
\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Generic Sound.bin

Doing this will insure that all possible SH wagons will be aliased to the Wagon Freight.proxyxml in Krellnut's pack.
Bananimal
 
Posts: 90
Joined: Sun May 02, 2010 11:38 am

Re: Krellnut sounds for the TS2016 Sherman Hill

Unread postby jalsina » Wed Oct 28, 2015 12:24 am

Thank you Bananimal, I really appreciate your help, but maybe you did not read my previous message?
Bananimal wrote:For the Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\GenericFreightWagon\Exterior\GenericFreightWagon.bin, use one of the spare bins, pick one, any one, and then rename it to GenericFreightWagon.bin. Copy that to the folder above and overwrite. This will point the sounds to Krellnut's pack.

I did the same. I took the DTG bin and edited it with RW_tools
Bananimal wrote:In this folder - Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagons you need to replace 4 files with the spare bins.

Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Cement Sound.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Coal Sound.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Freight Sound.bin
Steam\steamapps\common\RailWorks\Assets\RSC\ShermanHill\Audio\RailVehicles\Wagon Generic Sound.bin

The problem is this path does not exist in TS2016 Sherman Hill. It is different, as indicated in the previous message.
Bananimal wrote:Then you have four more in the below folder that need to be replaced with the spares from Krellnut's pack.

\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Cement Sound.bin
\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Coal Sound.bin
\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Freight Sound.bin
\RailWorks\Assets\RSC\ShermanHill\Audio\Wagons\Wagon Generic Sound.bin

Doing this will insure that all possible SH wagons will be aliased to the Wagon Freight.proxyxml in Krellnut's pack.


No need to do this because these wagons are addressed (and installed) by Krellnut install program.
All wagons in my Sherman Hill are verified and working with the Krellnut proxy (instead of the TS2016 SH sounds provided to DTG by the author).
Intel i7-7900K (3.60 GHz) - ASUS Prime Z390A - 32 GB DDR4 RAM 2400 MHz
GPU EVGA GTX-1060 OC 6GB at 1920x1080, 144 Hz - Monitor ASUS VG-248QE
System Windows 11 Pro in WD SSD 500 GB. Games in Inland 1Tb M.2 NVMe PCIe
User avatar
jalsina
 
Posts: 2015
Joined: Sun Jul 05, 2015 8:32 pm

Previous

Return to Sound Application

Who is online

Users browsing this forum: No registered users and 1 guest