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CN F7 B Unit

Unread postPosted: Fri Jan 12, 2024 2:48 am
by AmericanSteam
Buzz, this was one of your repaints I found in the library. I found out I had to enable SearchlightSimulations/FeatherRiver to get the lettering to show up. Can you skin a B unit for this livery and update the A unit with a conductor? Much appreciated. Building scenarios for Yellowhead Pass.

Re: CN F7 B Unit

Unread postPosted: Fri Jan 12, 2024 9:46 am
by buzz456
Here you go. Read the read me carefully.

https://www.dropbox.com/s/e3vo3abik9rpu ... it.7z?dl=0


CN-green F7 B unit.jpg

Re: CN F7 B Unit

Unread postPosted: Fri Jan 12, 2024 2:31 pm
by AmericanSteam
Thank you Buzz.

Re: CN F7 B Unit

Unread postPosted: Sun Jan 14, 2024 3:30 pm
by buzz456
I looked into the second guy in the cab and he's there on my copy. He's listed as DTG\FeatherRiver\Driver\GP9 Driver2.xml.

20240114152650_1.jpg


Let me know if you can't find/see him.

Re: CN F7 B Unit

Unread postPosted: Sun Jan 14, 2024 4:38 pm
by Chacal
Should I publish the B unit in the library?
Is the already published A unit OK?

Re: CN F7 B Unit

Unread postPosted: Sun Jan 14, 2024 4:40 pm
by buzz456
Yes it's OK and if you want to put the 'B' unit in there go ahead.

Re: CN F7 B Unit

Unread postPosted: Sun Jan 14, 2024 5:28 pm
by Chacal