Flatcar loads

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Re: Flatcar loads

Unread postby WCL6655 » Wed Mar 23, 2016 4:41 pm

Will just these tank cars be released soon?? Or what pack did these ones come in??? The ones I got were from the rewards thinger
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Re: Flatcar loads

Unread postby TheRailfan98 » Wed Mar 23, 2016 5:41 pm

WCL6655 wrote:Will just these tank cars be released soon?? Or what pack did these ones come in??? The ones I got were from the rewards thinger

The Abrams tank file was a hidden, unused load in the TS Rewards military pack files. Jalsina got them onto the flatcar as a proper load in game.
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Re: Flatcar loads

Unread postby WCL6655 » Wed Mar 23, 2016 5:43 pm

Oh nice....So then I take it that his pack will soon be released
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Re: Flatcar loads

Unread postby Sibell » Wed Mar 23, 2016 5:45 pm

Maybe there is a way to make new models for the load with the turrent in the right position :)
But great work Jalsina !!*ok*!!
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Re: Flatcar loads

Unread postby jalsina » Wed Mar 23, 2016 5:58 pm

WCL6655 wrote:Oh nice....So then I take it that his pack will soon be released


The .rwp was tested yesterday by someone else, so I think there should not be anything wrong. I am writing the readme. As soon as I have it I will pack a zip and upload it. That could be tonight. The next time Bob will post the weekly uploads, you will probably get it.

Unfortunately I can´t turn the turret 180 degrees. I am not touching the DTG GeoPcDx at all, not even the textures. The installation will be very straightforward using a .rwp. It will not require any GeoPcDx copy to "another folder" because the tank is already there in your TS Rewards (Feb).
What took me more time were the QD scenarios because they were made by hacking some consist and fragments bin files.

What could be a future work is repainting that tank in camo colors. But in that case it would require a Geo copying.
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Re: Flatcar loads

Unread postby ErikGustafson » Wed Mar 23, 2016 6:07 pm

Damaged rolling stock and locos? Hell ya! Awesome idea dude!
011870-RGB-wjj-©-damaged-Amtrak-locomotives-from-April-Slidell-wreck-parked-along-Earheart-under-Broad-Street-New-Orleans-Louisiana-USA-19-09-2011.jpg
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Re: Flatcar loads

Unread postby jalsina » Thu Mar 24, 2016 8:53 am

ErikGustafson wrote:Damaged rolling stock and locos? Hell ya! Awesome idea dude!
011870-RGB-wjj-©-damaged-Amtrak-locomotives-from-April-Slidell-wreck-parked-along-Earheart-under-Broad-Street-New-Orleans-Louisiana-USA-19-09-2011.jpg


That´s a great idea! !*brav*! !*brav*! !*brav*!
Those chain bracings. Where would you get them?
They are used also for military equipment.
Last edited by jalsina on Thu Mar 24, 2016 9:57 am, edited 2 times in total.
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Re: Flatcar loads

Unread postby jalsina » Thu Mar 24, 2016 9:02 am

The Abrams tanks flatcars are already uploaded.
Same for their Krellnut sounds. For this one I mentioned wrongly in the readme that it required the March Rewards.
Just to make it clear, both files will require that you have the February DTG Train Simulator Rewards installed.
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Re: Flatcar loads

Unread postby jalsina » Thu Mar 24, 2016 9:14 am

Sibell wrote:Maybe there is a way to make new models for the load with the turrent in the right position :)
But great work Jalsina !!*ok*!!

Well... That will be for a Blender modelling specialist. I know of someone from somewhere in Germany that has done some interesting children lately *!greengrin!*
I have no clue how to hack the current GeoPcDx. I could try, but it would not be legit, anyway.
Not much of a topic in this forum but there is a nice Leopard tank that was recently posted (maybe in Steam or here) and that I could try doing the same I did for the Abrams but for the March Reward German flatcar. !!det!!
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Re: Flatcar loads

Unread postby Ericmopar » Thu Mar 24, 2016 9:41 am

jalsina wrote:
Sibell wrote:Maybe there is a way to make new models for the load with the turrent in the right position :)
But great work Jalsina !!*ok*!!

Well... That will be for a Blender modelling specialist. I know of someone from somewhere in Germany that has done some interesting children lately *!greengrin!*
I have no clue how to hack the current GeoPcDx. I could try, but it would not be legit, anyway.
Not much of a topic in this forum but there is a nice Leopard tank that was recently posted (maybe in Steam or here) and that I could try doing the same I did for the Abrams but for the March Reward German flatcar. !!det!!


That's a great idea, but Sibell and Luke are involved in a large project. *!greengrin!*

Actually, Leopards Leclercs and Challengers would be most appropriate for European loads.
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Re: Flatcar loads

Unread postby jalsina » Thu Mar 24, 2016 9:54 am

Ericmopar wrote:......

That's a great idea, but Sibell and Luke are involved in a large project. *!greengrin!* .

I was just kidding. I know she is always immersed in some project.

Ericmopar wrote: Actually, Leopards Leclercs and Challengers would be most appropriate for European loads.

I would just dare to bet you that NATO has more Abrams in Europe than all the other tanks you mentioned above.

EDIT:
There are these payware flatcars:
http://www.christrains.com/ts_product_nsslmmnps.html
Last edited by jalsina on Thu Mar 24, 2016 10:02 am, edited 1 time in total.
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Re: Flatcar loads

Unread postby Ryan93 » Thu Mar 24, 2016 9:58 am

As far as I understand, there is no way to access the .GEOPCDX file. You must have access to all of the source files which means that you cannot load DTG's tank (or any other model for that matter) into a modelling program and edit it unless you are the creator/author.

You'd have to create an entirely new model of your own, export it as an .igs, and then export it to the game using the blueprint editor. Once it is exported into .geopcdx, there is no reversing the process.

The cars look fantastic! Great job! !**duh*!!
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Re: Flatcar loads

Unread postby jalsina » Thu Mar 24, 2016 10:05 am

Ryan93 wrote:As far as I understand, there is no way to access the .GEOPCDX file. You must have access to all of the source files which means that you cannot load DTG's tank (or any other model for that matter) into a modelling program and edit it unless you are the creator/author.

You'd have to create an entirely new model of your own, export it as an .igs, and then export it to the game using the blueprint editor. Once it is exported into .geopcdx, there is no reversing the process.

The cars look fantastic! Great job! !**duh*!!


The Abrams tank is really good and more accurate than the other three models they included in the rewards.
It was a very good job by some dev in DTG (or third party).
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Re: Flatcar loads

Unread postby buzz456 » Thu Mar 24, 2016 1:31 pm

jalsina wrote:
Sibell wrote:Maybe there is a way to make new models for the load with the turrent in the right position :)
But great work Jalsina !!*ok*!!

Well... That will be for a Blender modelling specialist. I know of someone from somewhere in Germany that has done some interesting children lately *!greengrin!*
I have no clue how to hack the current GeoPcDx. I could try, but it would not be legit, anyway.
Not much of a topic in this forum but there is a nice Leopard tank that was recently posted (maybe in Steam or here) and that I could try doing the same I did for the Abrams but for the March Reward German flatcar. !!det!!


I think the leopard was shown in the Victory pages.
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Re: Flatcar loads

Unread postby jalsina » Thu Mar 24, 2016 6:29 pm

buzz456 wrote:
jalsina wrote:...........
Not much of a topic in this forum but there is a nice Leopard tank that was recently posted (maybe in Steam or here) and that I could try doing the same I did for the Abrams but for the March Reward German flatcar. !!det!!


I think the leopard was shown in the Victory pages.


I believe the Leopard 2 I was referring before was that from Chris Trains: http://www.christrains.com/ts_product_nsslmmnps.html but was a different picture than those in the link
The Victory Pages you refer to, are something related with Victory Works?
Last edited by jalsina on Thu Mar 24, 2016 6:46 pm, edited 1 time in total.
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