A Fix For The Default 50FT Boxcar

In this forum you can make SUGGESTIONS for repaints and/or other downloads. If you are suggesting repaints of something, please supply a picture of it. Make it easier for the painter.

A Fix For The Default 50FT Boxcar

Unread postby ENR3005 » Thu Dec 24, 2020 12:57 am

Short on modern boxcar variety in the excess height department and tired of the shortcomings of an older model which failed to match prototype dimensions, mostly in the height department, I came up with a tweak which should satisfy most per the image below and perhaps gets some repaints going for a under used model. I have one in mind for local shortline Sourthern Railway Of British Columbia that I hope to get done over the holidays https://www.railcarphotos.com/PhotoDeta ... otoID=6936. This was a bit of jigsaw puzzle to resize all the required parts including decal placement. It is not perfect but better than the original which you can see coupled behind. The fix is rather simple provided you know how to use RW/TSTools. I have only tried this on the Montana Hi-Line: Shelby - Havre Route Add-On but suspect it can be applied to all similar boxcars released in various route packages. You will need to follow the following steps in order to achieve a similar result as I have shown. It will take under two minutes if you have used the RW/TSTools programs before.

1. Navigate to the RailWorks\Assets\VNHRR\HiLine\RailVehicles\Freight\BoxCar50Ft\Default\Wagon folder and find the shape file named BNSF_BOXCAR_50Ft.GeoPcDx
2. Backup BNSF_BOXCAR_50Ft.GeoPcDx just in case you make an error
3. Open BNSF_BOXCAR_50Ft.GeoPcDx with RW/TSTools and perform a search for SourceLToPTransform
4. Replace the whole SourceLToPTransform section with the below from the text file

<SourceLToPTransform>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.1250000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 -0.0000001 2.7995441 -0.0000003 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.1250000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 -0.6609242 2.0267322 -7.8221550 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.1250000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000005 2.7895439 -0.0000000 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.1250000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 -0.6609242 2.0267322 -7.8221550 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.1361346 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.9642788 0.0000000 -0.0000000 -0.0446217 0.1556767 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.1250000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 -0.0000000 2.6176209 -0.0000002 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.1250000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.1529624 0.0000000 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0062489 1.1406540 -8.0750008 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.5163062 6.0000000 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000002 0.0000000 0.0000000 -0.0000002 1.0000000 0.0000000 0.0000001 -0.0437872 0.8889494 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000002 0.0000000 0.0000000 -0.0000002 1.0000000 0.0000000 0.0000001 -0.0437872 -0.8889475 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.5143668 -6.0000000 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000002 0.0000000 0.0000000 -0.0000002 1.0000000 0.0000000 0.0000001 -0.0437872 -0.8889475 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">1.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000002 0.0000000 0.0000000 -0.0000002 1.0000000 0.0000000 0.0000001 -0.0437872 0.8889494 1.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.1778130 0.8554271 -8.5169678 0.0000000</e>
<e d:numElements="16" d:elementType="sFloat32" d:precision="string">0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 -0.1782851 0.8552266 8.5190096 0.0000000</e>
</SourceLToPTransform>

5. Save, close and test
6. Enjoy and let's see some repaints
You do not have the required permissions to view the files attached to this post.
ENR3005
 
Posts: 220
Joined: Fri Mar 19, 2010 11:50 pm

Re: A Fix For The Default 50FT Boxcar

Unread postby Nitsujy12345 » Mon Jan 04, 2021 7:47 pm

So maybe I'm doing something wrong, but this is what happens when I try this on the Stevens Pass model
20210104194641_1.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
Nitsujy12345
 
Posts: 348
Joined: Sun Mar 16, 2014 7:24 pm

Re: A Fix For The Default 50FT Boxcar

Unread postby ENR3005 » Tue Jan 05, 2021 7:56 pm

It appears the Stevens Pass Model is different after further review. As noted I have only tried this on the Montana Hi-Line: Shelby - Havre Route Add-On. You cannot use this fix for that package.
ENR3005
 
Posts: 220
Joined: Fri Mar 19, 2010 11:50 pm


Return to Model/Repaint Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest