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Railworks Community Asset Project v1.12.24.12

Unread postPosted: Tue Dec 25, 2012 4:11 pm
by NDORFN
This came out of nowhere... it's AWESOME! !!*ok*!!

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Tue Dec 25, 2012 4:25 pm
by PapaXpress
You can hold your breath... *!!wink!!*

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Tue Dec 25, 2012 5:51 pm
by Chacal
Great idea! The models look great.

Why wasn't this announced? Who are the developers?
There is nothing in the readme, except for "a group of leading developers".

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Tue Dec 25, 2012 6:16 pm
by NDORFN
Chacal wrote:Great idea! The models look great.

Why wasn't this announced? Who are the developers?
There is nothing in the readme, except for "a group of leading developers".


It's gotta be Santa and his elves. It's the only logical conclusion.

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Tue Dec 25, 2012 6:32 pm
by thecanadianrail
those houses in the pack look exactly like the ones ive gotten from the file library months ago???

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Tue Dec 25, 2012 6:50 pm
by Bananarama
thecanadianrail wrote:those houses in the pack look exactly like the ones ive gotten from the file library months ago???

Might be a clue as to one of the elves, no? *!!wink!!*

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Wed Dec 26, 2012 4:25 am
by RCAP
Thanks for the comments, guys. We had hoped to have more added before the Christmas holiday, but many of us got bogged down with family stuff. We're currently working on v2 that will include track, signals and other lineside stuff, then it's off to v3 with environment textures and other route support files. Amazing what it takes to put a complete package together, which gives us much respect for the work RSC put into the program over the past few years. Hopefully our little contribution will be of some use. :D

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Wed Dec 26, 2012 6:08 am
by imnew
Much appreciated RCAP *!!thnx!!*

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Fri Dec 28, 2012 2:31 pm
by Rich_S
RCAP wrote:Thanks for the comments, guys. We had hoped to have more added before the Christmas holiday, but many of us got bogged down with family stuff. We're currently working on v2 that will include track, signals and other lineside stuff, then it's off to v3 with environment textures and other route support files. Amazing what it takes to put a complete package together, which gives us much respect for the work RSC put into the program over the past few years. Hopefully our little contribution will be of some use. :D


Question for the RCAP Team. As mentioned previously the houses look like the work of Jerry Conaway (SMMDigital) Using this new pack, do these homes still install into the \Assets\SMMDigital\scenery\buildings folder or do they install to a new location?

Regards,
Rich S.

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Fri Dec 28, 2012 5:43 pm
by Coaltrain1
just wanted to say Thank You to all Involved for the release. Again Thank You.

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Fri Dec 28, 2012 8:46 pm
by Csxgp38-2
Loving this pack. I already have put a lot of the assets to use on my route! *!!thnx!!*

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Sat Dec 29, 2012 10:12 am
by fecrails
I guess I missed this with all of the holiday activity going on around my house this week. Great job to all of those involved. This is an awesome project! *!!thnx!!*

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Wed Feb 27, 2013 9:47 pm
by CSX2057
You assets looks great! !!*ok*!!

Re: Railworks Community Asset Project v1.12.24.12

Unread postPosted: Wed Feb 27, 2013 11:28 pm
by Chacal
Great pick-up line.