ozinoz wrote:No Clinchfield !!![]()
![]()
![]()
I was looking forward to that for some east coast steam. Wonder what happened?
Looking great though
EngineerJohn wrote:I'm beginning to suspect this challenger may be a little too weak. Not entirely sure. Great model but I think its performance is a little under represented. Looking for others to chime in too.
I don't play the career scenarios. Here's what I did:
D&RGW challenger (2x) in a push-pull config with about 50-ish Smokebox big boy pack loaded coal cars and a soldier summit caboose on the end on soldier summit. Stalled the train on a 2% grade with a full head of steam in both locos. Combined weight of the train was right around 4500 tons. I'm not expecting it to do 30mph consistently but slog it out maybe in the 15-20mph range?
Ran the white striping version on Sherman Hill by itself with 10 old KUJU passenger cars and was levelling off at about 33-35mph on the mainline grades coming out of Cheyenne. Was able to maintain about 250psi. I feel like a medium to heavy passenger train the challenger shouldn't really notice all that much (weight was about 1100 tons total).
In both cases I was using the auto-fireman and in older workshop scenarios I swapped the RSC challenger for Smokebox's (I do the same thing with the big boy lol).
Wondering if anyone else had a similar experience. I'm no expert on what the capabilities are but it's still a pretty beefy articulated. Obviously its no big boy but it still should have some brute strength.
TheTeenageFoamer wrote:I believe Mike has a patch coming that didn't make it through DTG before the engine was released. Not sure what it'll fix, but I know there is one coming.
Return to DTG DLC Development & WIP
Users browsing this forum: No registered users and 1 guest