Tehachapi Pass coming to TS2021

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Re: Tehachapi Pass coming to TS2021

Unread postby buzz456 » Sat Jun 26, 2021 4:27 pm

After tearing my hair out for a hour (still have plenty of it) trying to figure out why my mods to get the Krellnut sounds into these cars using the quick drive I looked in the preload folder and they are using the Topeka cars! For any of you that don't have that route your QD probably won't work for the GP40-2 cars. I never really ran that route with the stock rolling stock so never set that up for Krellnut wagon sounds.
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Re: Tehachapi Pass coming to TS2021

Unread postby august1929 » Sat Jun 26, 2021 4:30 pm

_o_OOOO_oo-Kanawha wrote:Here is a train for use in your QuickDrive collection: SP's BKDUO, the famous 'Oil Cans' that traversed the pass in the 80's and 90's.


Thank you for the QD consist - loaded and ready to try out :D

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Re: Tehachapi Pass coming to TS2021

Unread postby buzz456 » Sat Jun 26, 2021 5:04 pm

I need somebody to tell me this works OK or not before I give it to Chacal to upload to the library.

Tehachapi Krellnut Wagon Sounds.zip
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Re: Tehachapi Pass coming to TS2021

Unread postby GSkid » Sat Jun 26, 2021 8:47 pm

buzz456 wrote: !*roll-laugh*! !*roll-laugh*! !*roll-laugh*! It is pure entertainment. Like not to point fingers but if the green is too green take fifteen minutes and recolor that texture and Wola! the whole route will be less green. As far as one building being missing all of us that have never been there will never know and if it bugs you, make a building and if you really want to be a good citizen offer it to the community to make the route more authentic. I could go on but it's a waste of time to speak to those who have no interest in listening. I for one am thinking about converting this route to scale rail.



And what is even more entertaining is the irony of people that complain about other people complaining. People can complain about a product they haven't purchased if they bring up valid points. But even more so if they bought the product.... especially on launch day like myself.

I was frustrated because they got so many small details right on this route and yet they somehow miss some of the bigger, obvious stuff. They modeled both "The Shed" restaurant and the old "Ranch House" one-story hotel. Yet... arguably the most popular and well known restaurant in Tehachapi is sitting across the street from both of them, but is a generic house instead. That would be like modeling all the buildings around the empire state building in New York and replacing that landmark building with a generic 10 story parking garage. How is that missed? An obvious easy layup fail. That is the dev's fault.

As for too much green? I shouldn't have to edit the colors myself to get the route I paid for looking like it does the overwhelming majority of the time in real life. Especially when apparently the devs had the correct colors to begin with, but for some reason DTG couldn't leave well enough alone and changed them to green. That is DTG's fault.

I'm curious if the dev's went overboard on tree placement or if DTG went in afterwards an added them themselves.

Ultimately it doesn't change my mind on buying the route. If me pointing out the faults of the route helps people on the fence about it make a more informed decision before purchase, then I have made a positive contribution to the TS community. Even if it ultimately is ignored by DTG and nothing is resolved. I have saved money on purchases of bad routes thanks to those that took the plunge at launch and gave us a heads up on the good and the bad of it. Just returning the favor.
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Re: Tehachapi Pass coming to TS2021

Unread postby ElphabaWS » Sun Jun 27, 2021 6:42 am

I guess Mother Nature missed the complaints about too much green ....
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Re: Tehachapi Pass coming to TS2021

Unread postby GSkid » Sun Jun 27, 2021 8:30 am

ElphabaWS wrote:I guess Mother Nature missed the complaints about too much green ....


Let me me clarify for you… Too green was said to mean the pass in this sim is in an unnatural state from its normal appearance the majority of the time. Not that it never gets green there. After an unusual amount of rain, that picture is the pass you get….. for a relatively short time before the tans and browns come back. It’s pretty arid up there. That word UNUSUAL is the key word here and hence why it rubs many of us the wrong way. They modeled the pass in its minority condition. Obviously for those that don’t care, this is all a moot point.
EMD 2-strokes rule! My all time favorite: SD45X also love the SD40-2/SD40T-2/SD45-2/SD45T-2/DD35A/DDA40X/SD70ACe/SD80ACe

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Re: Tehachapi Pass coming to TS2021

Unread postby august1929 » Sun Jun 27, 2021 12:11 pm

GSkid wrote:
And what is even more entertaining is the irony of people that complain about other people complaining. People can complain about a product they haven't purchased if they bring up valid points.



We are all having a blast then - fun all round !!*ok*!!

I do not disagree with observations being made on innaccuracies or "missing" items - particularly important for anyone who knows a route well. Care is needed, however - it isn't Open Season and non purchasers complaining about a product they haven't bought should be cautious, especially if said complaining is potentially malicious, misinformed, misunderstood or is merely repeating others prejudices and dislikes. Have a look here...and have a good read...

https://forums.uktrainsim.com/viewtopic ... 2&t=112647

This resulted from a series of personal attacks on the DLC provider using the website, some of them along the lines of using similar terms as "moron" (see a few posts above) and generally (pretty unjustifiably) trashing the quality of the DLC. In the end such trashing, some of it very emotive and over the top, could have resulted in reduced sales (may even have done so) and he understandably felt compelled to take action. Said action was sufficient to cause a serious personal threat to the site's owners...and as a consequence stifled all conversation about his work, or him, or anything he might be doing...

GSkid wrote:
But even more so if they bought the product.... especially on launch day like myself.



The refund policy works very well - I have used it on a number of DTG offerings with complete success - especially on launch day.

GSkid wrote:
I shouldn't have to edit the colors myself to get the route I paid for looking like it does the overwhelming majority of the time in real life.



In a totally ideal world I would possibly agree - but where does the "shouldn't" come in? No compulsion to buy...

As disappointing as it clearly is for you, a refund would have been possible after a quick fly over the route or you can now dive into the sim (Assets/DTG/Tehachapi/Terrain...) as hundreds and even thousands have already done since 2006.

In the end, the way I look at it, it is entirely,totally and completely up to DTG what they do or do not produce - the parameters are exactly the same for the quality and accuracy. It is then for me to decide what I do, and do not buy. I have no right to complain or object about anything I have not bought, though I might pass a gentle and non aggressive comment on their decisions. Having bought, unlike many software producers, I then have the right to decide I actually don't like or want said software/DLC and within a quite generous time, get a full refund.

I think that is pretty good, and you know what, after 13 plus years they are still there, supporting the sim, producing DLC and not stopping anyone else from producing DLC. Not bad for a small bunch of people sat somewhere in the South of the UK...

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Re: Tehachapi Pass coming to TS2021

Unread postby mindenjohn » Sun Jun 27, 2021 12:53 pm

Rod
Fully agree. When I buy a dlc that I am not completely happy with I modify it to suit me. Example - the Livonia route has dozens of spurs and sidings at Monroe which are unmarked but would give a lot of traffic to the route, so for my own use only I have put in markers. If it is totally unacceptable use the refund facility.
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Re: Tehachapi Pass coming to TS2021

Unread postby august1929 » Sun Jun 27, 2021 2:53 pm

buzz456 wrote:I need somebody to tell me this works OK or not before I give it to Chacal to upload to the library.

Tehachapi Krellnut Wagon Sounds.zip


Thank you Buzz - I got random flats *!lol!* - works a treat

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Re: Tehachapi Pass coming to TS2021

Unread postby buzz456 » Sun Jun 27, 2021 3:06 pm

august1929 wrote:
buzz456 wrote:I need somebody to tell me this works OK or not before I give it to Chacal to upload to the library.

Tehachapi Krellnut Wagon Sounds.zip


Thank you Buzz - I got random flats *!lol!* - works a treat

Rod


*!!thnx!!*
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Re: Tehachapi Pass coming to TS2021

Unread postby Chacal » Sun Jun 27, 2021 7:32 pm

Krellnut sounds for Tehachapi now available in the file library.
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Re: Tehachapi Pass coming to TS2021

Unread postby TheKman » Mon Jun 28, 2021 12:23 am

Saw a video. Not at all impressed..... Same old DTG mistakes. People are better off getting the 3DTrains Beta version or waiting for the finished route. This is worse than a WIP and it's a complete route?
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Re: Tehachapi Pass coming to TS2021

Unread postby TheKman » Mon Jun 28, 2021 12:33 am

trev123 wrote:I don't know how it will compare with this one. http://www.3dtrains.com/products/rw/rou ... hapi.shtml

It won't. Even the current beta for 3dTrains is far superior to DTG's, but of course that's not hard to do. Even the old MSTS route is better.
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Re: Tehachapi Pass coming to TS2021

Unread postby TheKman » Mon Jun 28, 2021 12:36 am

cnbalasub wrote:I am wondering if it is the same guy from 3DTrains built this route or DoveTail Games or other person built this route. Just curious to know.

Thank you,

John


This is in NO WAY Marc Nelsons' work. He has stated he had no hand with this and he'll continue work with his route over at 3DTrains. He's also tossing around the idea of another copy of his route in an earlier era.
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Re: Tehachapi Pass coming to TS2021

Unread postby august1929 » Mon Jun 28, 2021 4:56 am

TheKman wrote:Saw a video. Not at all impressed..... Same old DTG mistakes. People are better off getting the 3DTrains Beta version or waiting for the finished route. This is worse than a WIP and it's a complete route?


Hardly worse than a WIP because at the very least it would have to be a WIP even after the first bit of track was laid - too much hyperbole.

Yes it is a complete route - may not be a complete route that you would like to own, but it is a complete route - in fact it is so complete that it runs from Mojave to Bakersfield exactly as it says on the tin...Tehachapi Pass: Mojave - Bakersfield. In fact exactly the same as Marc's - that is a complete route too.

Now it does miss all the branches off the main drag which is something even I find disappointing, but overall it compares favourably in point to point distance to Marc's excellent version of Tehachapi. When Marc's is completed (and especially if it is backdated by around 50 to 60 years) I am certain on the basis of everything else Marc has turned his virtual hand to, that it will be a spectacular and very immersive journey, not only from Mojave to Bakersfield but also along the various spurs and branches.

In the meantime there is DTG's complete route which, although disappointing to some who have posted here, does what it says and allows you to travel a completed iconic route from Mojave to Bakersfield (minus spurs :D )...

Here is a track comparison of the two routes;

DTG

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3D Trains

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