Coaster and Metrolink Equipment released with TS2015

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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Angelo » Mon Dec 01, 2014 1:07 pm

I know Coaster equipment has 4 digits, and I believe the Phi's are 3001 and 3002. I am not sure if they have more units on Phi's.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby FanRailer » Mon Dec 01, 2014 6:46 pm

tycoonkid9 wrote:Sorry if I bump the thread. The numbering on the Metrolink loco needs correction. It is not #2xx, it's #851-873.

Does the F59PHi Coaster have inaccurate dynamic numbers?

I think that's a relatively easy fix... you just need to go into the numbering xml file and change the values.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby OpenRailer90 » Wed Dec 03, 2014 4:19 pm

I wonder if that will affect any scenarios...will you patch it at all?
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby FanRailer » Fri Dec 05, 2014 12:48 pm

tycoonkid9 wrote:I wonder if that will affect any scenarios...will you patch it at all?

I don't plan to. It's a simple fix that anyone with notepad (and everyone has that) can undertake.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby OpenRailer90 » Tue Dec 09, 2014 11:47 pm

I can't quill the horns on these locos for some reason.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby FanRailer » Wed Dec 10, 2014 12:38 am

tycoonkid9 wrote:I can't quill the horns on these locos for some reason.

Because that feature doesn't come with the locomotives. I believe you can only quill the Coaster cab car horn.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby DelayedInBlock » Thu Jan 01, 2015 2:00 pm

Has anyone come up with a fix for the alerter? I've tried just about everything but can't seem to get it fixed. I've added an alerter sound and gotten nothing. I've tried removing the alerter info out of the F59PH XML, nothing. It's as if the alerter is in its own world.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby FanRailer » Fri Jan 02, 2015 12:06 am

DelayedInBlock wrote:Has anyone come up with a fix for the alerter? I've tried just about everything but can't seem to get it fixed. I've added an alerter sound and gotten nothing. I've tried removing the alerter info out of the F59PH XML, nothing. It's as if the alerter is in its own world.

I'll look into it. If a quick fix is possible, I should have one out by end of next week.

EDIT: It seems that DTG used a different method to code in the Alerter function on these locomotives. Simply dropping in alerter sound code from the P32AC-DM pack or any other american DLC that has an alerter will not do the trick. The alerter code is located in the simulation.out file, I believe, so unless someone can over-ride that code, we're out of luck for the time being. I recommend just operating with the F4 HUD up so you'll know when the alerter is going off (visual alarm on the HUD).
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Angelo » Sat Mar 14, 2015 9:00 pm

FanRailer wrote:EDIT: It seems that DTG used a different method to code in the Alerter function on these locomotives. Simply dropping in alerter sound code from the P32AC-DM pack or any other american DLC that has an alerter will not do the trick. The alerter code is located in the simulation.out file, I believe, so unless someone can over-ride that code, we're out of luck for the time being.


Where is the simulation.out file located, and can it be tweaked in RW Tools?
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby FanRailer » Sat Mar 14, 2015 11:28 pm

Angelo wrote:
FanRailer wrote:EDIT: It seems that DTG used a different method to code in the Alerter function on these locomotives. Simply dropping in alerter sound code from the P32AC-DM pack or any other american DLC that has an alerter will not do the trick. The alerter code is located in the simulation.out file, I believe, so unless someone can over-ride that code, we're out of luck for the time being.


Where is the simulation.out file located, and can it be tweaked in RW Tools?

Should be located in the simulation folder (railvehicles)... I'm not sure; I've never tried myself.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Chacal » Sat Mar 14, 2015 11:48 pm

No, it can't.
.out files are compiled .lua code.
There is no tool that can easily reverse-engineer these files so that readable lua source code is obtained.
A lot of DLC authors have stopped distributing their source code in order to protect their intellectual property.
Sadly it also hinders the spreading and sharing of knowledge that used to be prevalent in the sim community.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby FanRailer » Sun Mar 15, 2015 8:58 pm

Chacal wrote:No, it can't.
.out files are compiled .lua code.
There is no tool that can easily reverse-engineer these files so that readable lua source code is obtained.
A lot of DLC authors have stopped distributing their source code in order to protect their intellectual property.
Sadly it also hinders the spreading and sharing of knowledge that used to be prevalent in the sim community.

Bummer...
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby OpenRailer90 » Sun Mar 15, 2015 10:11 pm

I'll admit it...the alerter function isn't that nasty as failure to acknowledge results in the throttle at 0%, reverser at neutral, and brakes at 50%. No career points lost. So why bother?
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Angelo » Mon Mar 16, 2015 8:53 am

Because your running a 4-6 car consist running a timetable where track speed is 90 in some areas and running on time, to go into penalty application and fall behind. Then to build all that momentum up again...

I also like to minimize the use of the HUD as little as possible and there's another issue because now you are forced. Lastly those times you want to enjoy watching the train in the fly by view to forget about the alerter and rinse and repeat.
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