BN F45 launched today!

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Re: BN F45 launched today!

Unread postby dejoh » Mon Jan 06, 2014 4:32 pm

Remind us in winter of 2014. *!rolleyes!*
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Re: BN F45 launched today!

Unread postby bpetit » Mon Jan 06, 2014 7:46 pm

krellnut wrote:Buzz knows what I need, and if he has it he can send it to me.


I have it and what do you need from the audio folder.
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Re: BN F45 launched today!

Unread postby buzz456 » Mon Jan 06, 2014 8:36 pm

The repair is in progress. Stand by. !!det!!
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Re: BN F45 launched today!

Unread postby thecanadianrail » Mon Jan 06, 2014 9:21 pm

mdurdan wrote:
dejoh wrote:Remind us in winter of 2014. *!rolleyes!*

Haha I know its so slow but when you all see what were working on in the background you will like it. We have a team of artists working on several great projects some of witch you all know about and some of witch I cant mention yet. You'll see *!!wink!!*


Seeing is believing *!!wink!!*

But lets get back on topic.
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Re: BN F45 launched today!

Unread postby Hexomega2319 » Tue Jan 07, 2014 9:12 pm

Deleting posts that legitimately criticize the products. Really RWA? How is this a forum if you can't even criticize the negative aspects of content. No rules were broken, but apparently addressing the tremendous flaws that RSC repeatedly puts into their products and then ignore is grounds for having posts deleted. Absolutely ridiculous.
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Re: BN F45 launched today!

Unread postby buzz456 » Tue Jan 07, 2014 9:37 pm

Well......................it violates my idea that this is a positive environment for discussion. If you don't like that then maybe you should go somewhere else to post. If your post would have included any positive suggestions about anything I would have not deleted the post. I respectfully suggest that you think of any ideas about how to make things better not including that RSC should do their job better will be acceptable.
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Re: BN F45 launched today!

Unread postby Hexomega2319 » Tue Jan 07, 2014 10:44 pm

Here are some positive suggestions for the F45 pack that I feel would make it perfect.

Please fix the horn so it stops cutting out abruptly at the end.
Please increase the force on the independents, they don't apply enough force.

Thank You
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Re: BN F45 launched today!

Unread postby Arklight » Wed Jan 08, 2014 4:10 pm

The model looks nice. Wish the windshield glass wasn't completely clear. It looks like the engineer is sitting out in the open, which sort of ruins the external realism, IMO.

Any way to mod the textures to give the model realisting glass and glass reflections like the F95PH model that was released?

Thanks!
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Re: BN F45 launched today!

Unread postby buzz456 » Wed Jan 08, 2014 4:38 pm

Arklight wrote:The model looks nice. Wish the windshield glass wasn't completely clear. It looks like the engineer is sitting out in the open, which sort of ruins the external realism, IMO.

Any way to mod the textures to give the model realisting glass and glass reflections like the F95PH model that was released?

Thanks!


Yeah go find the engine windows texture and mess around making the alpha layer lighter in painting application. That will make it less transparent. The one in the engine file is looking in and the one in cabview is looking out so it will have no affect when you are in the cab.
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Re: BN F45 launched today!

Unread postby imphantum » Wed Jan 08, 2014 4:58 pm

Sorry but there are these problems with every DLC and we all know that. We know that RSC will not fix them, you telling them that there are bugs will not do anything. It is up to the community to fix them. I'm not trying to bash RSC, just stating the obvious. **!!2cents!!**

Beautiful model by the way !*cheers*!
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Re: BN F45 launched today!

Unread postby buzz456 » Wed Jan 08, 2014 5:25 pm

There are plenty of folks around here that can fix most of these problems and do regularly. Nuff said.
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Re: BN F45 launched today!

Unread postby imphantum » Wed Jan 08, 2014 10:30 pm

buzz456 wrote:There are plenty of folks around here that can fix most of these problems and do regularly. Nuff said.

+1
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Re: BN F45 launched today!

Unread postby Arklight » Wed Jan 08, 2014 11:05 pm

buzz456 wrote:
Arklight wrote:The model looks nice. Wish the windshield glass wasn't completely clear. It looks like the engineer is sitting out in the open, which sort of ruins the external realism, IMO.

Any way to mod the textures to give the model realisting glass and glass reflections like the F95PH model that was released?

Thanks!


Yeah go find the engine windows texture and mess around making the alpha layer lighter in painting application. That will make it less transparent. The one in the engine file is looking in and the one in cabview is looking out so it will have no affect when you are in the cab.



I found the F45pack01 folder, and unlike the other train addons, there are no other folders inside for the locomotive or anything.....just a blueprints.pak file and F45Pack01assets.ap file. There's no Railvehicles folder or anything. Any ideas?

So where are the textures? *!embar*!

*EDIT* Ok, so I figured out you have to unpack the files. I found the WIndows texture, but after reading up on it, the process to even edit textures seems really convoluted. Is there a simple way to edit textures in this game without having to convert files, add new alpha channels, sell my unborn children, etc..? Why can't it just be easy like in FSX and other games? !*hp*!
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Re: BN F45 launched today!

Unread postby Rich_S » Thu Jan 09, 2014 7:44 am

krellnut wrote:Somebody send me the audio folder and tell me the RPM range of said engine, and I'll fix it.


Walter, I don't have the engine, but the RPM range should be the same as the SD45. A F45 is just a SD45 with a cowl applied.
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Re: BN F45 launched today!

Unread postby Rich_S » Thu Jan 09, 2014 7:48 am

The engine looks great !!*ok*!! It looks like the the only major issue, internal prime mover sounds, is being worked on by Walter !*salute*! . Not sure why RSC only created Marias Pass scenario's for this unit? The F45's also saw service on Steven's pass route. Are any Steven's pass scenarios being worked on for this unit? I tried searching the work shop and did not find any listed *!sad!*
Cheers,
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