NVergilio wrote:
QA? Looks like someone goofed on the polys for the left-side headlight.
NVergilio wrote:




_o_OOOO_oo-Kanawha wrote:And you did all those tracks, Hertsbob, Hertfordshire Bob that is?
NVergilio wrote:buzz456 wrote:I just love the way the cab car rocks when you are going down the track.
Me too



buzz456 wrote:"Does the San Onofre nuclear power generating station use the rail for fuel and waste transport, for there are spurs leading into the territory?"
It's mainly for the huge amount of pipes, pumps and valves and such that a nuclear plant uses and needs to be replaced on a time schedule.
arizonachris wrote:I really like it, too. Only thing is finding the switch for cab lights or gauge lights at night. I'm getting used to the brakes. Love the scenery and details. Way cool!![]()
hertsbob wrote:Egad! I have been rumbled!![]()
[Regains stiff upper lip] One does one's best...
_o_OOOO_oo-Kanawha wrote:hertsbob wrote:Egad! I have been rumbled!![]()
[Regains stiff upper lip] One does one's best...
The track is very good, both in quantity and quality. You can be rightfully proud of your work, Hertsbob!![]()
Have we ever seen such a spaghetti bowl of track in our sim before as in downtown LA?
There are very few bumps and jolts in the mainline track indicating all vertical and horizontal transitions are nicely smoothed.
Are all lines leading off the main Surfliner trunk finished and passeable by trains?
That southern end past San Diego city limits down where that loop is, is deliberately bare of any scenery?
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