Coaster and Metrolink Equipment released with TS2015

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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby UPSD70ACe » Fri Sep 19, 2014 2:09 pm

I just purchased the Los Angeles Commuter Set,I went into game edited a scenario.I clicked the blue arrow.Then I checked the RSC Box after that I checked the F59Pack01.Now that is no longer there what happened I also went to quick drive clicked the F59PH.An the Surfliner Route loaded no train set there. !*hp*! **!!bang!!** !**conf**! *!sad!* *!question!*
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby dr1980 » Fri Sep 19, 2014 2:40 pm

Anyone else have an issue with the "trouble in paradise" scenario where none of the keyboard commands work to operate the cab car? I didn't have this issue when driving from the F59PH in another Metro Link scneario.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby OpenRailer90 » Fri Sep 19, 2014 2:48 pm

On the old Coaster thread they actually made the full Coaster color scheme. Now they ditched it and dropped in a generic skin for that and Metrolink. DoveFail needs to step up their game big time. They should NOT be even bothering to leave anything inaccurate. We will be MUCH happier if they get their butts up, put correct sounds, and put the correct liveries on their trains, with the effort into getting them licensed and branded.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby jwtheiv » Fri Sep 19, 2014 2:52 pm

tycoonkid9 wrote:On the old Coaster thread they actually made the full Coaster color scheme. Now they ditched it and dropped in a generic skin for that and Metrolink. DoveFail needs to step up their game big time. They should NOT be even bothering to leave anything inaccurate. We will be MUCH happier if they get their butts up, put correct sounds, and put the correct liveries on their trains, with the effort into getting them licensed and branded.


Fairly sure they busted tail to try and get the licensing squared away for these. They wouldn't have even announced this unless they were fairly confident and more than likely something fell apart at the 11th hour. Really a bit uncalled for to call them out on making the best of a bad situation.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Merlin75 » Fri Sep 19, 2014 3:40 pm

These must be better than nothing. If DTG have not made a dogs dinner of the texture mapping then at least now repainters have correct stock to work on.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Bananarama » Fri Sep 19, 2014 4:00 pm

jwtheiv wrote:Fairly sure they busted tail to try and get the licensing squared away for these. They wouldn't have even announced this unless they were fairly confident and more than likely something fell apart at the 11th hour. Really a bit uncalled for to call them out on making the best of a bad situation.

I agree with your assessment. Dovetail could have easily dropped the whole thing and everyone would have been without and none the wiser. Instead, they (or the original authors) came up with a clever solution likely to please all. :D
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby ErikGorbiHamilton » Fri Sep 19, 2014 5:08 pm

Merlin75 wrote:These must be better than nothing. If DTG have not made a dogs dinner of the texture mapping then at least now repainters have correct stock to work on.

Is it impossible to repaint these?
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby buzz456 » Fri Sep 19, 2014 5:35 pm

A quick look at these indicates that they should be paintable.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby OpenRailer90 » Fri Sep 19, 2014 6:24 pm

Merlin75 wrote:These must be better than nothing. If DTG have not made a dogs dinner of the texture mapping then at least now repainters have correct stock to work on.

It was a smarter idea to just remove the logos on Coaster instead of making a too light generic paint scheme.

Also, I'm hoping this doesn't become another flame war.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby ErikGorbiHamilton » Fri Sep 19, 2014 6:30 pm

buzz456 wrote:A quick look at these indicates that they should be paintable.

Phew, At least sounder can now be in TS2015
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby Chacal » Fri Sep 19, 2014 6:33 pm

tycoonkid9 wrote:Also, I'm hoping this doesn't become another flame war.


Strange, because your previous post seems to contradict this.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby AdmiralLeviathan » Fri Sep 19, 2014 7:09 pm

I bought the "Metrolink" pack and I'm not able to get it working. I've verified cache 3 times now, and I've uninstalled/reinstalled the DLC, nothing's changed. The engine appears in the quickdrive list, but when I try to drive it the locomotive doesn't appear. The included scenarios also fail to load with the "Missing rail vehicles" message, and I can't find it in the editor's provider menu. I also can't seem to find the folder in the game's asset folder either.

A few other people seem to have had this problem from what I found, is there a solution somewhere I missed?
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby UPSD70ACe » Fri Sep 19, 2014 7:19 pm

Your not alone bud me too no fix yet I did get a reply from DTG there working on afix for it.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby UPSD70ACe » Fri Sep 19, 2014 7:26 pm

My folder is there under RSC I saw the F59Pack01.
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Re: Coaster and Metrolink Equipment released with TS2015

Unread postby buzz456 » Fri Sep 19, 2014 7:28 pm

They are working fine here,
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