Norfolk Southern (Monongahela) coal lines

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Re: Norfolk Southern (Monongahela) coal lines

Unread postby OldProf » Wed Sep 17, 2014 12:14 pm

UP3985 wrote:All cars have been doing that for quite some time...


I'll confirm this in regard to open hoppers and not only those included in RSC DLC packs. I've seen it with hoppers from JustTrains and also on Allaboard routes. I've never seen a hopper fall over, just take on those odd tilts, which seem worse because sequential hoppers lean alternatively left and right. As far as I can remember [ *!rolleyes!* ], this has gone on through several versions of TS.

Can someone comment on whether this has a counterpart with real empty hoppers?
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby artimrj » Wed Sep 17, 2014 12:19 pm

Yep the coal hoppers to crazy things. Been that way for along time. You can slow down the sway by lowering the loaded weight. They are top heavy. Empty ones do not do that. We had that problem on the RW&A route with its hoppers. When you coupled to them they shot backwards like a rocket with you attached to it. Brake physics and weights are the problems with them.
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby _o_OOOO_oo-Kanawha » Wed Sep 17, 2014 12:43 pm

What couplers do you use? The default elastic ones, or replacement stiff couplers?

Perhaps the CollisionCenterY value should be lowered in the blueprint if this value represents the center of mass of the gondola?
Though according to this document, the center of gravity is defined by EaseOfDerailment, which is set at 0.4375, which translated to 0.875 meters up.
Up from what? Railhead? Then the center of gravity is about equal to the height the couplers are (0.83)?
http://www.railsimdownloads.com/wiki/tiki-download_file.php?fileId=2

Better not, the GWD201 "Bailey Bituminous" 125 car 15000 tons train derails instantly with a changed CollisionCenterY value. *!embar*!/

From the Wiki:
"It is possible to see what RailWorks will see in terms of your vehicle setup. This is achieved by using the PhysX Visual Debugger."
See http://www.railsimdownloads.com/wiki/tiki-index.php?page=PhysX%20Viewer&structure=Reference%20Manual

Anybody tried?
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby artimrj » Wed Sep 17, 2014 1:31 pm

On Kuju stuff I use Britkits couplers.
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby Ericmopar » Wed Sep 17, 2014 4:58 pm

Interesting.
I've always fixed my hoppers by increasing the mass to about 80-100 in the bin.

The RWA oar cars... I think are about 60 right now.
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby ErikGorbiHamilton » Wed Sep 17, 2014 5:26 pm

artimrj wrote:Yep the coal hoppers to crazy things. Been that way for along time. You can slow down the sway by lowering the loaded weight. They are top heavy. Empty ones do not do that. We had that problem on the RW&A route with its hoppers. When you coupled to them they shot backwards like a rocket with you attached to it. Brake physics and weights are the problems with them.




https://www.youtube.com/watch?v=4RwXSE3 ... TaRXk7PVxg


https://www.youtube.com/watch?v=gqgH0XC ... xg&index=1




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Re: Norfolk Southern (Monongahela) coal lines

Unread postby BoostedFridge » Wed Sep 17, 2014 9:00 pm

I've had the tilt problem with the wood chip hoppers too for what it's worth
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby buzz456 » Wed Sep 17, 2014 9:20 pm

BoostedFridge wrote:I've had the tilt problem with the wood chip hoppers too for what it's worth


From what route?
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby BoostedFridge » Wed Sep 17, 2014 10:00 pm

The ones I had the problems with are the ones that the Digirails reprints go on. I believe that they are just the ones in the US loco & asset pack.
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby awaken1977 » Thu Sep 18, 2014 1:22 am

Empty ones don't do this.
It could be related to the altered physics of loaded thing (center of gravity?)
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby GreatNortherner » Thu Sep 18, 2014 4:35 am

Hi,

When we experienced the trouble coupling trouble on the RWA open-top cars we narrowed it down to an issue with the Capacity entry in the CargoComponent section. There seems to be an ancient Kuju bug hidden somewhere in there. I believe the leaning issue is also caused by the CargoComponent's weight ("Capacity"), as it can happen on all cars that have a big enough mass added as cargo component. If on the other hand the rail vehicle has been set up as seperate MT and LD versions (two standalone BIN files without CargoComponent but with different base mass settings, 27t/100t, for example), there shouldn't be any cars-leaning-wildly issues.

Cheers
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby _o_OOOO_oo-Kanawha » Thu Sep 18, 2014 6:09 am

The capacity is set to 120 tons, which seems correct. Empty weight is about 21 tons.
This is probably a maximum capacity car in the prototype. used in dedicated service only, not in general interchange.

Having separate empty and loaded cars means the gameplay of loading at a mine and unloading at a dock cannot be played anymore?
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby GreatNortherner » Thu Sep 18, 2014 7:42 am

_o_OOOO_oo-Kanawha wrote:Having separate empty and loaded cars means the gameplay of loading at a mine and unloading at a dock cannot be played anymore?


Yes, that's the unfortunate side effect of creating seperate MT/LD versions of the cars. The cargo animation can still be there, but the weight of the car won't change when it gets (un)loaded in a scenario. Creating a new second BIN file for every car is also a lot of work and causes mayhem with existing scenarios, so in the end we can only hope that DTG will somehow fix this bug.

Cheers
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Re: Norfolk Southern (Monongahela) coal lines

Unread postby imnew » Sat Sep 20, 2014 11:31 am

Late to the party on this one... Having spent some time with this route today I must say that Im impressed. Some really nice scenery work going on here, thick vegetation, nice used kinda looking roads with flaws here and there, road decals around rail crossings... Nice to see some new buildings and clutter. Really just a nice looking route.

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Re: Norfolk Southern (Monongahela) coal lines

Unread postby jwtheiv » Sat Sep 20, 2014 12:43 pm

This is one of the routes where I'm really torn - It sounds at least like a solid effort of detail, but predominately 30mph main line running doesn't really interest me.
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