Announcing Feather River Canyon Enhanced

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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Tue May 21, 2024 10:33 pm

When running the first scenario from west of Williams to Portola, I have found a lot of "wrong signals".

20240521214633_1.jpg

20240521220800_1.jpg

20240521222006_1.jpg


There are more than these 3 shots.
These are diverging signals and they are supposed to be present before a switch. They are never associated with non-diverging tracks.

I wonder what would it happen if the following block was occupied. Would it show yellow?

The right signals for one-track are one face type (only), like this one:

20240521222252_1.jpg
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Re: Announcing Feather River Canyon Enhanced

Unread postby GreatNortherner » Wed May 22, 2024 1:58 am

jalsina wrote:When running the first scenario from west of Williams to Portola, I have found a lot of "wrong signals". ...
These are diverging signals and they are supposed to be present before a switch. They are never associated with non-diverging tracks.

This is not true. Double-headed block signals are present on the WP along the single track sections as the last signal before an interlocking (junction) signal.

On a more general note, your statement above is not correct for typical North American railroad signal rules. Double-headed signals are commonly found as block signals along single track lines. One head would often not be enough to display all possible aspects that can be encountered one block before a junction.

The presence of a number plate on the signal mast is a common identifier for a block signal on most or perhaps all railroads in NA. Unlike in Europe, interlocking (junction) signals typically don't have a number plate.

Cheers,
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Re: Announcing Feather River Canyon Enhanced

Unread postby GreatNortherner » Wed May 22, 2024 8:02 am

jalsina wrote:I found this broken track in Portola. No idea if it was there before the updates of these days, but it is so easy to spot that it´s difficult I would have missed it. No idea if there are more.

Hi again,

No broken track here on my build, see screenshot below. Tested minutes ago in the Steam version of the route (the .ap packed one, so definitely not my dev build). My TSC is also up to date.

Have you installed any mods, extracted the .ap and/or made any changes to the route yourself? If so, I'd recommend deleting all those and then let Steam re-install the DLC by unticking and re-ticking it in the DLC browser for Train Sim.

Cheers,
Michael

Image1.jpg
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Re: Announcing Feather River Canyon Enhanced

Unread postby ElphabaWS » Wed May 22, 2024 8:05 am

jalsina wrote:I found this broken track in Portola. No idea if it was there before the updates of these days, but it is so easy to spot that it´s difficult I would have missed it. No idea if there are more.

20240521224252_1.jpg

I have checked this on my build as well (current TSC build 77.6b, ap-packed content, 5.17 update) and no such breakage is present.
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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Wed May 22, 2024 7:29 pm

GreatNortherner wrote:
jalsina wrote:When running the first scenario from west of Williams to Portola, I have found a lot of "wrong signals". ...
These are diverging signals and they are supposed to be present before a switch. They are never associated with non-diverging tracks.

This is not true. Double-headed block signals are present on the WP along the single track sections as the last signal before an interlocking (junction) signal.

On a more general note, your statement above is not correct for typical North American railroad signal rules. Double-headed signals are commonly found as block signals along single track lines. One head would often not be enough to display all possible aspects that can be encountered one block before a junction.

The presence of a number plate on the signal mast is a common identifier for a block signal on most or perhaps all railroads in NA. Unlike in Europe, interlocking (junction) signals typically don't have a number plate.

Cheers,
Michael


I can see you are very well informed about the US track signals.
Anyway, you may want to read again my post?

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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Wed May 22, 2024 7:35 pm

GreatNortherner wrote:
jalsina wrote:I found this broken track in Portola. No idea if it was there before the updates of these days, but it is so easy to spot that it´s difficult I would have missed it. No idea if there are more.

Hi again,

No broken track here on my build, see screenshot below. Tested minutes ago in the Steam version of the route (the .ap packed one, so definitely not my dev build). My TSC is also up to date.

Have you installed any mods, extracted the .ap and/or made any changes to the route yourself? If so, I'd recommend deleting all those and then let Steam re-install the DLC by unticking and re-ticking it in the DLC browser for Train Sim.

Cheers,
Michael

Image1.jpg


Obviously, that's different than in my run. And as I mentioned above, I had not realized that broken track before.
I don´t have any scenery mods. I don´t know if converting an unwanted career scenario to standard by using TS_Tools, counts as a mod.

I will check my system to see if any network change has slipped in, either in the route or in the scenario itself. !!det!!
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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Wed May 22, 2024 8:13 pm

jalsina wrote:
GreatNortherner wrote:
jalsina wrote:I found this broken track in Portola. No idea if it was there before the updates of these days, but it is so easy to spot that it´s difficult I would have missed it. No idea if there are more.

Hi again,

No broken track here on my build, see screenshot below. Tested minutes ago in the Steam version of the route (the .ap packed one, so definitely not my dev build). My TSC is also up to date.

Have you installed any mods, extracted the .ap and/or made any changes to the route yourself? If so, I'd recommend deleting all those and then let Steam re-install the DLC by unticking and re-ticking it in the DLC browser for Train Sim.

Cheers,
Michael

Image1.jpg


Obviously, that's different than in my run. And as I mentioned above, I had not realized that broken track before.
I don´t have any scenery mods. I don´t know if converting an unwanted career scenario to standard by using TS_Tools, counts as a mod.

I will check my system to see if any network change has slipped in, either in the route or in the scenario itself. !!det!!


I caused that broken track, probably when I was replacing the horns in all FRCE locomotives by those of MLWAudio enhancements. That was on Monday before the TSC24 upgrade.
I must have accidentally dragged a piece of track and created an unwanted network mod.

20240522211537_1.jpg


!!**sorry**!! and *!!thnx!!*
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Re: Announcing Feather River Canyon Enhanced

Unread postby GreatNortherner » Thu May 23, 2024 2:04 am

jalsina wrote:I must have accidentally dragged a piece of track and created an unwanted network mod.

Thanks much for the update! Yeah, accidentally selecting a piece of track is way too easy. I've lost count how often I've done that myself. **!!bang!!**

The editor has a selection filter than can prevent this from happening:
-- hold down "T" key while selecting items and it will only select track network pieces
-- hold down "L" and it can only select loft pieces
-- hold down "S" and it will select any standard scenery but no tracks or lofts.

Cheers,
Michael
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Re: Announcing Feather River Canyon Enhanced

Unread postby trev123 » Thu May 23, 2024 5:17 am

Inside the cab of the FRCE F7A Western Pacific. It is a bit drafty in here.
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Re: Announcing Feather River Canyon Enhanced

Unread postby ElphabaWS » Thu May 23, 2024 7:34 am

trev123 wrote:Inside the cab of the FRCE F7A Western Pacific. It is a bit drafty in here.

Did you have the camera/view setting to maximum (wide angle) field of view? Otherwise we do not experience this.
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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Thu May 23, 2024 9:27 am

GreatNortherner wrote:
jalsina wrote:I must have accidentally dragged a piece of track and created an unwanted network mod.

Thanks much for the update! Yeah, accidentally selecting a piece of track is way too easy. I've lost count how often I've done that myself. **!!bang!!**

The editor has a selection filter than can prevent this from happening:
-- hold down "T" key while selecting items and it will only select track network pieces
-- hold down "L" and it can only select loft pieces
-- hold down "S" and it will select any standard scenery but no tracks or lofts.

Cheers,
Michael


Good tip. But doing horn replacement, It was the last thing I could expect, even though I experienced misplaced tracks, years ago.

ElphabaWS wrote:
trev123 wrote:Inside the cab of the FRCE F7A Western Pacific. It is a bit drafty in here.

Did you have the camera/view setting to maximum (wide angle) field of view? Otherwise we do not experience this.


The only problem I see in this F7 is that while driving, I can´t see the view across the window in my side, as the lateral window is too low.
I have been thinking in modifying the camera default point of view, but not sure if it will do any better.
This is a problem of cabview model design, that is also present in older F7´s in DTG.

As a matter of fact, this loco is the only one in FRCE that has the right horn, as I have been able to assess in older videos, like this one:
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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Thu May 23, 2024 10:02 am

Here is a view of the Keddie Wye with a train that combines WP and UP locomotives with what it seems a WP U30B on the lead. This clip might be from the late 70s or early 80s.
An idea for scenarios.

WP-UP_train.jpg

The YouTube from where I got this picture is this one:
https://www.youtube.com/watch?v=IgoMcDl17ak
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Re: Announcing Feather River Canyon Enhanced

Unread postby buzz456 » Thu May 23, 2024 10:03 am

That was one of the complaints back then about the whole F-series was the poor visibility out of the side windows.
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Re: Announcing Feather River Canyon Enhanced

Unread postby Unoriginal » Thu May 23, 2024 10:32 am

jalsina wrote:Here is a view of the Keddie Wye with a train that combines WP and UP locomotives with what it seems a WP U30B on the lead. This clip might be from the late 70s or early 80s.
An idea for scenarios.

WP-UP_train.jpg

The YouTube from where I got this picture is this one:
https://www.youtube.com/watch?v=IgoMcDl17ak


In regards to those UP locos, this is what I found from the UtahRails.net website:

"During June 1980, 15 SD40-2s were leased to future merger partner, Western Pacific. The leased units were lettered on the cab side, below the cab window, with "Leased To Western Pacific" in 3-inch black letters. Included were UP 3352, 3360, 3419, 3421, 3424, 3475, 3478, 3504, 3519, 3528, 3536, 3542, 3546, 3565. Eleven of the units were returned to UP in October 1981."

So the searchlight UP SD40-2 (specifically the as delivered version) wouldn't look out of place in scenarios.
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Re: Announcing Feather River Canyon Enhanced

Unread postby jalsina » Thu May 23, 2024 10:43 am

Unoriginal wrote:
jalsina wrote:Here is a view of the Keddie Wye with a train that combines WP and UP locomotives with what it seems a WP U30B on the lead. This clip might be from the late 70s or early 80s.
An idea for scenarios.

WP-UP_train.jpg

The YouTube from where I got this picture is this one:
https://www.youtube.com/watch?v=IgoMcDl17ak


In regards to those UP locos, this is what I found from the UtahRails.net website:

"During June 1980, 15 SD40-2s were leased to future merger partner, Western Pacific. The leased units were lettered on the cab side, below the cab window, with "Leased To Western Pacific" in 3-inch black letters. Included were UP 3352, 3360, 3419, 3421, 3424, 3475, 3478, 3504, 3519, 3528, 3536, 3542, 3546, 3565. Eleven of the units were returned to UP in October 1981."

So the searchlight UP SD40-2 (specifically the as delivered version) wouldn't look out of place in scenarios.


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