NStrains wrote:Bailey Yard!
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That could probably be enough to make a whole "route"!

NStrains wrote:Bailey Yard!
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ET44C4 wrote:NStrains wrote:Bailey Yard!
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That could probably be enough to make a whole "route"!
NStrains wrote:Yeah it probably could be released as its own route. The amount of track within the yard limits and the amount of rolling stock that would normally be there would probably cause some of our weaker machines to have a meltdown hahah.
buzz456 wrote:The problem with modeling such a huge yard is that if you remotely populate it prototypical you would gag most of our computers to the point to make it inoperable.
NStrains wrote:Yeah it probably could be released as its own route. The amount of track within the yard limits and the amount of rolling stock that would normally be there would probably cause some of our weaker machines to have a meltdown hahah.
ColoradoRailfan wrote:NStrains wrote:Yeah it probably could be released as its own route. The amount of track within the yard limits and the amount of rolling stock that would normally be there would probably cause some of our weaker machines to have a meltdown hahah.
Not everyone is going to do yard switching. Alot of people (like me) do mainline running, and having a the Triple track main, would be really interesting considering its a route we dont have in TS.
buzz456 wrote:I like yard switching when when I don't have some dispatcher telling me that the scenario failed because I stopped three feet before I was supposed to 50 minutes into a 55 minute scenario. Free roam switching is actually fun.
buzz456 wrote:I like yard switching when when I don't have some dispatcher telling me that the scenario failed because I stopped three feet before I was supposed to 50 minutes into a 55 minute scenario. Free roam switching is actually fun.
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